Xin Zhao and Guinsoo Rageblade inconsistency!

SiG DxD··1 votes·2,017 views

so i tried few games ,the rageblade for the onhit synergy with every 3rd passive hit to make it every 2nd attack after 6 stacks of rageblade ,but on players/minions/dragon etc npc it works after 6 stacks like 150 200 150 200 150 200 ,so every 2nd

but on turrets its always every 3rd

150 150 200 150 150 200 dmg , its weird ,vs turrets the faster proc doesnt work for some reason

ideeas?

4 Comments

TheLastShadow452 votes

That's because the Phantom hit doesn't work on structures.

A Dominatrix1 votes

Just one thing to say to you as a m7 xin Zhao. WHY ARE U BUILDING RAGE BLADE?????? https://tse3.mm.bing.net/th?id=OIP.XUj12gb3MOBNnLMSuJNS5gFNC7&w=300&h=168&c=7&qlt=90&o=4&pid=1.7

SiG DxD1 votes

because i had bloodrazor and wit end vs brand/ornn and mao and the effect is so strong ,i was very low hp then rageblade procs /attack speed dps/heal

A Dominatrix1 votes

and now why are u buying wits end. spirit visage would have been much more effective. heres an example of a build: (bloodrazor, trinity) no excuse always build these. Then: boots depending on the situation ( tabis vs ad treads vs ap you super ahead maybe swifties etc.) a good lifesteal item: vs more tanks u want botrk vs more squishies deaths dance. the last 2 items u pretty much always want some tankyness so u should choose 2 out of these 6: mallet, randuins, visage, cleaver, deadmans, titanic. or if u feel like full damage switch those 2 tanks items for duskblade, youmouss, or maw.

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