The one nerf Lux definitely needs

Zarkkast··9 votes·739 views

Let's start by looking at other mages/supports who normally go on mid lane

Karma E: Focused Resolve ROOT DURATION: 1 / 1.25 / 1.5 / 1.75 / 2 R+E: Renewal BONUS ROOT DURATION: 0.5 / 0.75 / 1 / 1.25

Lissandra W: Ring of Frost ROOT DURATION: 1.1 / 1.2 / 1.3 / 1.4 / 1.5

Morgana Q: Dark Binding ROOT DURATION: 2 / 2.25 / 2.5 / 2.75 / 3

Ryze W: Rune Prison ROOT DURATION: 1 / 1.1 / 1.2 / 1.3 / 1.4

Swain W: Nevermore ROOT DURATION: 1 / 1.25 / 1.5 / 1.75 / 2

Zyra E: Grasping Roots ROOT DURATION: 0.75 / 1 / 1.25 / 1.5 / 1.75


Now:

Lux Q: Light Binding ROOT DURATION: 2 seconds

She's literally the only champion in the game who has:

  1. Long range snare
  2. Which can pass through a minion
  3. Hit multiple targets
  4. Duration does not scale with level

The only other mage who has a snare which does not scale with level is LeBlanc and hers is much harder to hit on top of giving you time to escape even if it means burning a flash. Aside from that we have other CCs like Brands which are also a full on 2 seconds, but are conditional, much harder to hit and can be blocked by minions. And Viktor's which you can almost always just walk out of it.

Her Q snare needs to scale with level like pretty much every other mage in the game, I honestly don't know how this hasn't been done yet.


If she still needs further nerfs after this, that can be arranged, but I find it outrageous how this is allowed to get a free pass.

For those who don't know, here's some context:

Up until patch 5.17, her snare only applied half the damage and half the snare duration on secondary targets hit. When Riot removed that feature they didn't think to nerf her snare duration. The problem I see with this is that hiding behind minions to avoid her long snare is no longer that safe, which makes the laning phase against her much harder, which in turn allows her to dominate the early game more easily.

6 Comments

MisterHealYoGirl3 votes

If you limit it to just roots, sure, but if you open it up to other forms of hard CC, comparisons start to show up. Syndra's E stuns for 1.5 seconds at all ranks, has the same range, goes through minions, is MUCH faster, and can hit a much larger AoE, for example. One snare does not a CC goddess make.

Nursing3 votes

She's literally the only champion in the game who has:

  1. Long range snare
  2. Which can pass through a minion
  3. Hit multiple targets

Zyra Zyra Zyra You should probably try checking your facts before you qq about Lux

Zarkkast1 votes

You purposefully ignored point 4 to try and make a point which completely distorts what I said. Nice try though.

Zarkkast1 votes

You purposefully ignored point 4 to try and make a point which completely distorts what I said. Nice try though.

Michael Sykes2 votes

you are not the first one who had this logical conclusion. Hopefully they think of it

Çhåryzård1 votes

I just want her ult boundaries to be more defined

You can see how wide the ult is if you are playing her, but not if you are against her so I always end up dying by like, 1 pixel. I'd like it if you can see EXACTLY how wide her ult is going to be so you know how far you have to go to be out of it instead of guessing

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