23 Comments

Lapantino3 votes

every skillshot in the game would hit you there, it's not something wrong

Mandingo Love2 votes

Thresh LEARN TO DODGE SKRUB Pyke ......

This has happened to me many a time and i love when the person who defied the laws of physics acts like you're bad when they missed you by 6 counties

Yääto2 votes

No, the hook did hit. It literally hit the model of the character and just centered around it. The game won't be perfect, but you can't expect that hook to not have hit when pyke didn't even attempt to dodge it? He walked in a literal straight line. This is far from out of line for a skill shot hitting.

JuiceBoxP2 votes

{quoted}

No, the hook did hit. It literally hit the model of the character and just centered around it. The game won't be perfect, but you can't expect that hook to not have hit when pyke didn't even attempt to dodge it? He walked in a literal straight line. This is far from out of line for a skill shot hitting.

It hit the model of the character? You need glasses bro? It had physical space between the hook and my champ's model

Rit0 is SJW2 votes

WHY can't it be perfect? Why can't they make hitboxes work? I at least expect reasonable hitboxes. If anything, grow Thresh's Q with range to properly reflect this garbage. I don't care, just do it. It's possible, the math is THERE. JUST MODEL IT.

Snowplosion2 votes

I hate to say it, but that one hit you. You don't actually need to tell the back end of the hook was going to hit your model. What happened there is the before animation should actually hit you model it centered itself onto you. This does make it look like it teleports.

JuiceBoxP2 votes

{quoted}

I hate to say it, but that one hit you. You don't actually need to tell the back end of the hook was going to hit your model. What happened there is the before animation should actually hit you model it centered itself onto you. This does make it look like it teleports.

Right, it hit me even though it had physical space between the hook and my champ... Right...

Pika Fox1 votes

Irrelevant. Your champion model is not ypur hitbox, and it is edge to edge checking.

It hit you. Clear as day.

JuiceBoxP1 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=M2Ab0Hm2,comment-id=000b00000000,timestamp=2019-07-19T17:30:27.480+0000)

Irrelevant. Your champion model is not ypur hitbox, and it is edge to edge checking.

It hit you. Clear as day.

First, it didn't hit me. If there is no physical contact between the hook model and my champ's model, then it didn't hit me.

Secondly, i shouldn't have to guess whether or not the fucking hook will hit me or not, just model the fucking thing to its true hitbox so shit like this won't happen.

Thirdly, i've had hooks colliding with my champion that did not grab me, so the argument of hitboxes are bigger than models is just wrong. Spagetti code is the blame.

Pika Fox1 votes

First, it hit you. Hook model and champ model mean nothing, hitboxes are all that matters. The edge of the hook hitbox hit the edge of your model. It hit you.

Second, you dont need to guess. It hit you. It pulled you. No guessing involved.

Third, again, MODEL MEANS NOTHING. ZERO. NADA. NOTHING.

JuiceBoxP1 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=M2Ab0Hm2,comment-id=000b0000000000000000,timestamp=2019-07-19T22:38:13.211+0000)

Third, again, MODEL MEANS NOTHING. ZERO. NADA. NOTHING.

HOW CAN YOU NOT SEE THIS IS THE MOST RET4ARDED DESIGN OF A GAME IN THE HISTORY OF GAMES?

Like how can you not see this is completely fucked up?

Lets design a soccer game, where you can hit the ball 2 meters outside the goal and it will count as a goal because we coded it this fucked up way

Pika Fox1 votes

This is how literally all games are coded.... How is it stupid?

JuiceBoxP1 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=M2Ab0Hm2,comment-id=000b000000000000000000000000,timestamp=2019-07-20T13:50:04.286+0000)

This is how literally all games are coded.... How is it stupid?

Lets design a soccer game, where you can hit the ball 2 meters outside the goal and it will count as a goal because we coded it this fucked up way

Pika Fox1 votes

Now youre just talking bullshit. Theres no combat in soccer where you need to design around hitboxes and how that affects gameplay.

Rit0 is SJW2 votes

Stop saying it hit him, nothing hit him. If you say that hit him, you're enabling trash code. YOU are the problem with this game unequivocally. Even the ballooning thing I don't buy as Pyke's Q doesn't have that issue. Fix your fucking trash game. I've had this same occurrence happen to me and all it feels like is cheap. Cheap shit. This is why TK's tongue was nerfed. Riot doesn't know their hitboxes are fucking BROKEN.

preternatural1 votes

spaghetti-o's

LuxButt991 votes

it looked like it was going to hit cait at first if she didn't turn also pyke has the same issue with his q..

Smyxie1 votes

Hahaha, I feel your pain! I think they have just added some kind of -help bot for those who can't land a skill shot-
Funny dodging these things with fat champions when you own none or basic boots.

Darkdemon6531 votes

What you're experiencing is because you're looking at the character's displayed model, but that's not what the hitbox looks like. Look at the left and right of this picture.

https://imgur.com/L3hNHK8

The character's model is in a drastically different spot, but the actual location of the character has BARELY changed. If you compare the model to the healthbar, it goes from being way off-center to the right to being way off-center to the left after just being turned around, but the hitbox has the same coordinates as it did prior to the character model turning around.

III BAKURYU III 1 votes

Someone has a V

Rıots Bad Client1 votes

I think LOL could introduce a "Phantom Hit" They just need to decrease the Champion hit boxe sizes, and add another hit box slightly bigger(or what it is currently)

So it'll deal 60% of the damage IF a hit boxes Skims your "Phantom Box" but doesnt Hit the Regular hit box, But doesnt Apply Any CC.

TheBrothersGrymm1 votes

it happens with so many things tho, nearly all hooks, skillshots, everything, irelia e hit you when you aint even in it, ez r clips you when you didnt even touch the animation, i hate it all

PermaJinxed1 votes

This is something that has been in at least as long as I've been playing. EVERY skillshot in the game has a balloon at it's furthest range.... When out hits max range, it flares out to find targets.... People still get caught constantly... Go watch high elo players.. At that range they would walk forward and towards the wall to escape the balloon.....

Take this info and pass it on in 20 seconds when someone else screams about getting hit by a max range skillshot: they are intentionally coded that way to make the max range ones more rewarding.

Learn from it, learn the range and walk straight out of the balloon ( if the max range is behind you, walk forward).

More from Gameplay

More by JuiceBoxP