I never said that Klepto is balanced, I agree that it is overtuned. And he has to come online in the 10 minute mark because the ADC does it after BF Sword + Zeal item and you might as well troll if your champ doesn't have an impact by that time.
But ask yourself this question "After nerfing Klepto and removing the coin thing will he still be like this?"
If yes then something core is wrong with Klepto or Nasus (Then you would have to compare Klepto with other champs and if the problem occurs there too then Klepto is the problem or vice versa Nasus is the problem)
Did you read the OP? my point exactly is that Klepto is the problem and no amount of tunning will put it in a good place. It will always over or underperform
And Klepto isn't a troll or trap rune.
Again did you read thorougly? My point is that when klepto is underperforming it would be a trap rune, and Riot wouldn't want to leave it in that state
What else am I going to run on GP? It's Riots fault for not letting me chose between ANYTHING...
Irrelevant argument. Whether more rune options are needed is a separate issue (IMO new runes are needed). That being said GP can take grasp, meteor, aery and thunderlords, however klepto is the optimal choice right now because of how broken it is
Remove every consumable other than HP-Pot / Mana-Pot / Green-Ward / Pink-Ward
Up the general Gold income of the Rune (since gold bags and higher value consumables are gone)
So you want the rune to give you free lane sustain while catapulting you to a strong mid lane without committing to all ins? sorry that is not balanced as a rune mechanic (no way to balance high and low end users).