Caitlyn rework to make her feel less oppressive to play against
Passive: The problem with this is that she is a sniper, but her passive rewards her for attacking faster. Remove: Auto attacks no longer charge her passive. Remove: No longer gives 10% attack speed. Add: Passive now has a 8 seconds cool down (affected by CDR). Add: Passive cool downs twice as fast while standing still.
Q: No changes.
W: Her most bullshit skill for several reasons. New: Traps now only reveals targets for the duration of the snare. New: Traps expires after 10 seconds of being placed under the attack radius of an enemy turret. New: Traps can now be set by minions and monsters.
E: No changes.
R: Decrease damage to: 200/350/500 (+150% AD). New: This spell will critically strike on targets below (Caitlyn's crit chance)% maximum health.