Riot, I don't understand your two separate ways of balance
And by two separate ways, I mean this; how, for some champs,

, you can nerf them sooooooooo hard, either in one massive ass-rape, or in several small widenings, and for reasons which you most of the time keep to yourself these champs are labeled as toxic are butchered to the point where they will never win a game again.
But then for some champs that the community as a whole views as being better than every other champ, especially at their role,
, they can be by far the best choice, see sky high pick and ban rates, good win rates, tons of LCS play, and yet you won't touch them and instead leave them for years sitting at the top, or you will say "yes, they need to be nerfed, were working on it" in a patch notes, and then give them a free dash or 0.5% less attack speed on a 300AD champ and call it a day.
Rito, what I really want to know is why you are so quick to destroy a champ for doing well and then when another champ does well, you say, "well this is what they were meant to do, deal with it suckas"
being better but only in a strategic sense.
actually has a higher win rate last I looked, but I think that's because she's not only a top/mid flex but that she also implies strong engage comps and is one of the few non-pick AP mages left.
, rip the R out of his kit and give him an AOE damage/slow effect or something. That's it, then he could get MR/lvl and a real defensive shield that scales off of AP and better base stats. The fact they made him garbage and left it that way for years speaks volumes about how bad they are.
is easy too. Rip that trash R he's got out, give him a lightning bolt skill shot gap closer instead.
with all my abilities up, plus
and
with Aclarity enchantment. And I still can't catch her.... that's somehow frustrating for a champion who her main theme is locking down opponents. Besides the eventual shaco that is really annoying to catch I have no problem catching any other champion. Even Lee and Leblanc are caught with all their mobility. I wouldn't mind if Kalista had a burst of Movement speed for 0.5 sec so she could still travel the same distance after an auto, but a dash is immune to slows, she is like old Lucian with her Relentless Persuit but worse. at least on Lucian the second slow would work....