Can autofilled supports get "loss prevented" if they lose?
It's painful enough to get autofilled after 3 people dodge, but it's just insulting when your 2 roles are filled by people who don't know how to play them.
It's painful enough to get autofilled after 3 people dodge, but it's just insulting when your 2 roles are filled by people who don't know how to play them.
I'd rather not be treated like a special snowflake, just because I have to be flexible in a mode that demands you don't stick to one role.
Is it equally as insulting as having your two roles filled by people who get unlucky and/or outmatched by their opponent? You can't exactly be so exclusionary, and you're already getting autofill protection from being filled, so wanting that much more is a little more than greedy.
When your top laner thinks stealing an enemy blue from
is more important than following an enemy tp bot, or taking first tower, yeah, it's safe to say he's never played top :^)
You're kind of missing the two big points here, though: 1. It's not always going to be the case that the people don't know their role, and 2. you get autofill protection when you get filled - you shouldn't also get loss prevention just because you got autofilled.
EDIT: Since I've nothing better to do, I might as well explain the points I made more thoroughly.
Starting off with point number 1: There are both practical and technical limitations against giving loss-prevention based on players in the role you were autofilled away from - in terms of practical, it would be completely impractical to give free loss-preventions to any poor sap who "totally could've done better if autofill didn't exist", because as I understand it, loss prevention is primarily only useful in ranked, wherein bad, unwinnable matches don't cost you your hard-earned LP - which is good on its own, but again, should be used /very/ sparingly, if at all.
That being said, I really don't think Riot would even consider putting loss prevention into the system for auto-filled players, since the function of loss prevention is already being stretched mostly to its limit by AFK/unconnecting/disconnected players with /remake - though I can't even fathom to argue that it's a bad thing for it to be used so.
In terms of technical limitations, there would have to be some way for the game to identify 1. When someone gets autofilled, 2. Who got their primary/secondary role(s), and 3. If the game was a victory or a loss. - The last part being easy enough, and the first part also being fairly easy, as far as I could guess, but specifically designing something to safeguard autofilled players when they get autofilled would be both unwieldy and, largely unnecessary.
For point number 2: Riot is already being fairly generous to people who have the misfortune of being autofilled by giving them autofill protection when they get a match outside of their desired roles - you get a good handful of matches without fear of being dropped in one of the three roles you least want to play, so asking for them to say "oh, sorry buddy, you got autofilled this match, so we'll just say it doesn't count" is both terribly greedy, and completely asinine.
Especially knowing that getting autofilled can happen very, very frequently for both sides - if every match had at least one person out of all ten getting autofilled into roles they didn't want, in Ranked, absolutely nobody would be able to climb. Nobody would gain or lose LP, and everybody who wants to climb, who wants to get into higher ranks, would be pissed.
So, short-form response - why ask for such an expense to be paid when you're already getting solid compensation for your luck?
What would prevent people from trolling, because they were autofilled supp and they hate it if they get loss prevention? What would motivate them to be a team player?
Reports still count
Reports are more reactive than proactive, doesn't seem to do a whole lot to dissuade people from trolling.
Nothing really can, we can only ban them.