Ahri is too strong in solo queue and here's why

Omiwom··6 votes·2,982 views

No other mage capitalizes off of better vision control than her. Charm is the best skill for picking off enemies in the game. The skill itself is not as good at picking someone off as Blitz, Thresh or Naut pulls, but it's pretty damn close. It is this coupled with the fact that Ahri puts herself at zero risk to make a pick with it. She can't pull an Amumu and screw her whole team over, because the enemy stays at range, and she can move right after casting it, meaning she doesn't have to commit to it.

So now you have one of the most deadly skills that is also one of the safest on a champ with big damage. Just kill them, right? Wrong. Spirit Rush makes Ahri the safest mage in the game. She may not have the longest range, but she has three get out of jail free cards of she ever gets caught. With her ult, she is the most mobile mage.

She has two main weaknesses.

  1. No escapes pre 6, which is less so now that she has a speed boost. It's no hard dash but it helps. Oh and charm has saved many an Ahri from ganks as well.
  2. When the enemy mid out damages her. If Ahri's frontline falls, she probably still won't die, but her towers will. And one thing she thankfully can't do is 1v5.

And I have no idea how she should be nerfed.

11 Comments

SwapShadows2 votes

"but muh mana costs"- ahri mains

no fuck the mana costs, you are getting 3 things for the price of 1 Q.

1- ms boost 2- true damage and AP damage 3- sustain

Sulghunter2 votes

3 is only when the passive is up. And it affects the first spell used when it is up, not just Q.

NemeBro1 votes

{quoted}

"but muh mana costs"- ahri mains

no fuck the mana costs, you are getting 3 things for the price of 1 Q.

1- ms boost 2- true damage and AP damage 3- sustain

Her mana costs aren't even that high tbh. I just tried out Anivia on the free work. Now those are some fucking high mana costs.

FebruAhri1 votes

{quoted}

"but muh mana costs"- ahri mains

no fuck the mana costs, you are getting 3 things for the price of 1 Q.

1- ms boost 2- true damage and AP damage 3- sustain

you get: ms boost, shit damage, and sustain every fourth cast

61413860_DEL2 votes

I love playing ahri, but I'm a little glad they're nerfing her passive next patch.

Nimba1 votes

I feel like mid-late game Ahri has to utilize her dashes to effectively charm/combo someone unless they're really out of position. Is she really that safe? Charm then orb won't kill you so you'll need fox fire which requires her to basically be in melee range, and you'll likely have to start using spirit rush to kill someone leaving her pretty vunerable.

She takes advantage of vision? If you facecheck a bush Lux is standing in, will you not get QERE'd into oblivion? Will Leblanc not delete you? Even more immobile mages like Vel or Xerath or Zyra, if you get caught roaming in enemy vision you can safely get picked by just about anyone in the game with cc, how charm is op I don't know. Yeah, it makes them move towards you but only slightly and not nearly as long lasting as a Morg Snare.

There are so many champs legitimately troubling to balance, why we insist on deciding Ahri is a problem is beyond me.

NemeBro1 votes

{quoted}

I feel like mid-late game Ahri has to utilize her dashes to effectively charm/combo someone unless they're really out of position. Is she really that safe? Charm then orb won't kill you so you'll need fox fire which requires her to basically be in melee range, and you'll likely have to start using spirit rush to kill someone leaving her pretty vunerable.

She takes advantage of vision? If you facecheck a bush Lux is standing in, will you not get QERE'd into oblivion? Will Leblanc not delete you? Even more immobile mages like Vel or Xerath or Zyra, if you get caught roaming in enemy vision you can safely get picked by just about anyone in the game with cc, how charm is op I don't know. Yeah, it makes them move towards you but only slightly and not nearly as long lasting as a Morg Snare.

There are so many champs legitimately troubling to balance, why we insist on deciding Ahri is a problem is beyond me.

It's probably because she's been more or less the best mid laner of the game for several metas.

Nimba1 votes

{quoted}

It's probably because she's been more or less the best mid laner of the game for several metas.

I think she's the safest, it could easily be argued that Viktor, Azir, Orianna are all better mids in terms of what they bring to the table. Difference is Ahri can peel for herself which is valuable in soloq.

FailedEXE2 votes

{quoted}

There are so many champs legitimately troubling to balance, why we insist on deciding Ahri is a problem is beyond me.

Because this community is straight up fucking delusional.

Lets complain about this champions Winrate and Popularity. Ban rate? Nah, fuck that.

Make a laundry list of a champions strength and say they have no weaknesses then pretend they that every other champion is nowhere near the level of Ahri.

You are basically telling me, she is the most broken champion in the game when nobody has spoken of her during the tank meta.

PiVoRx1 votes

Add Zhonya and flash and there's no gap when she can be even touched. Retarded aoe True damage, walk jumping, self sustain, tresh hook, Ghost on Q. Holy shit Riot...

Lynxonyx1 votes

Ahri's dmg is fine, the only thing that makes her annoying are all the dashes... seemingly endless. Whatever though, she is fine.

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