About the assassins rework

koshkyra··4 votes·473 views

Assassins were "changed" (nerfed but riot wants to pass it off as "changed" so) so they couldnt burst immediately and they would have delays in their kits.

ASSASSINS ARE SUPPOSED TO BURST IMMEDIATELY. THEY ARE NOT SUPPOSED TO HAVE DELAYS. WHAT WERE YOU THINKING RITO?

11 Comments

Shando Stormage3 votes

Well, As an Assassin Lover, It was made to give the other roles opportunity to respond and no just feeling helpless.

What I do hate is Assassins champs that are not even considered as assassins....

Jayce - wtf is going with his dmg? Xin is totally broken and charge on u just like an assassin. OH! But you can't hit him back cause of his ult.

I don't consider LB as an Assassin anymore. such low dmg and a VERY big delay

LordGeovanni1 votes

Xin Zhao takes time to do his damage although he can opt out defense for more damage taking less time to do that damage which is in essence an assassin like playstyle. and he only really damages squishies like that aka the people who dont want to build any defense. and to those people concerning xin or old assassins if they dont want to build defense why should the survive initial burst from any one really. My thing about old assassins is that they were not hard to exicute and they had easy engage and excapes. they should really only have one or the other and be harder to execute. the assassin rework gave them a delay in their damage applicantion but didnt really change anything else.

ModWulf Helhammer2 votes

They were changed so that an assassin couldn’t jump into the middle of the team and kill the squishy standing next to the support and tank, and usually getting away with it.

Now the problem is that then peel and shield/heal supports got buffed up, which made the damage delay a lot more of a burden, and the assassin’s damage much less potent.

Assassins still need a form of counterplay to them, they had much too high of a reward nearly always guaranteed. But peel/shield comps also need to be toned down so that assassins can actually do their job.

(Also, assassin players need to stop complaining when they try to kill a fed carry when they themselves are behind, and subsequently failing. That’s more on you being behind, not assassins being weak.)

WhiperSnapers1 votes

But peel/shield comps also need to be toned down so that assassins can actually do their job.

I like the points that you made, but I have to disagree with you on this one.

Sure peel/shield comps may need to be toned down, but they should not be toned down for the assassin's sake. The peel/shield comp is a direct counter to assassins... what is the purpose of having a counters if they are punished for doing their job effectively? The strategy involved in deciding team compositions is a key part of what makes this game great, nerfing counters only discourages strategic diversity which pushes the game's level of strategy away from a "Rock-Paper-Scissors" (where choices matter because they have counters such as team comps) towards "tic-tac-toe" (where the game is decided by who moves/picks first).

As we've seen in the past, the best way to make something viable is to strengthen the thing that it counters. When you nerf something's weakness, you end up creating an OP monster.

Strategy games are better if players are forced to ask themselves if they can afford to use [X strategy] rather than if they can afford not to.

Penns3 votes

which assassin did that tho?

cause Akali Ekko Zed Fizz Khazix couldnd, and Evelynn Kassadin Katarina Leblanc Talon only maybe if theyre fed lul

heroikc1 votes

It's so people can have a chance to live and not feel like utter bleep for dying, especially the carries. I mean, bursting people is fun but it is unbearable to be bursted down before you can do anything. Heck, I remember I kept on being 100-to-0 by a Fizz as a tank Warwick; by definition, that was TOO much burst.

VoraciousX1 votes

{quoted}

It's so people can have a chance to live and not feel like utter bleep for dying, especially the carries. I mean, bursting people is fun but it is unbearable to be bursted down before you can do anything. Heck, I remember I kept on being 100-to-0 by a Fizz as a tank Warwick; by definition, that was TOO much burst.

The problem with that is the carries burst harder than assassins at this point. It doesn't feel good being fed out your ass and STILL dying because the ADC had shields and heals and your burst took longer than theirs.

heroikc1 votes

Then ask Riot to nerf the burst of ADCs. Not rocket science.

koshkyra1 votes

we've been doing that for like a year now

VoraciousX1 votes

{quoted}

Then ask Riot to nerf the burst of ADCs. Not rocket science.

People have been doing that for ages. If it was as simple as asking them to nerf all adc damage across the board it would be done already. After the assassin update they even made adcs come online earlier so they won't straight up nerf them. In my opinion there should be some form of gameplay change to make supports solo laners as well. Then they could be more than an ADCs bodyguard and adcs could be dealt with. Perhaps some way to force supports to mid and mages bot. Or they could just remove heal/shield power since heals and shields are already strong af. Make shield strength scale off ap again so enchanters actually have to be squishy to do their job.

LordGeovanni1 votes

almost like the tanks in season 5 being hard to kill and dragging fights out to do damage over long periods of time Yet being nerfed for doing too much damage. or again early this year now tanks dont do damage or be tanky they just exist cc and die.

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