What the hell are these Kayle nerfs, honestly?

Barcid·4/3/2019, 11:26:04 AM·4 votes·1,476 views

Yes, Kayle needed a nerf. To her late-game.

Kayle's early game is such unabated dog shit that she loses the vast majority of her lanes uncontested. It's that her late-game is such complete bullshit that every game with her tends to turn into a ticking time bomb - the same issue that Yi pretty much had for a while when he was rolling Feral Flare or Devourer. Every Kayle game I've ever been a part of turns into this:

  • Kayle's lane is massacred.
  • Kayle disappears from all team interaction for about 15 minutes while she takes pretty much all the farm everywhere.
  • Kayle reappears at level 16 and massacres the entire enemy team while her team acts as a meat shield.

The only catch is for her to reach level 16, that's it. It's not contingent on her being horribly fed and full build - it's contingent on her gaining enough EXP and maybe having three items by the end of power-farming in order to wreck shit.

These nerfs don't fix Kayle - they make her worse to play with and as. Against? Sure, now it's a joy - instead of it being just relatively easy to stomp her in lane, it's now pretty much a guarantee. But that means anyone who picks Kayle now consigns their team to having to deal with a guaranteed losing lane (bar the jungler planting their fat ass top from now until oblivion, or the jungler being Kayle and them just effectively not having a jungler) as well as to them having a miserable first half of the game.

This is the same shit you did with Zed - you plugged so much power into his early-game that should he ever hit late-game he's a complete waste of space. Kayle's just the opposite with her being a complete waste of space early and relying on hitting an arbitrary level. What is with this "all or nothing" design on champions lately? It's either all one point or none of the points - there's no inbetween here, and it makes for horridly toxic design and gameplay.

10 Comments

Jaspers4/3/2019, 11:54:12 AM2 votes

I like the rework but feel her 'late game' is superficial. It used to be about farming, getting the gold, getting the items needed for CDR, attack speed, AP, MR shread, on hit etc. Get to that glorious 6 item unstoppable build.

Now it's get to 11. You don't need as much attack speed as passive gives it. You don't need the same CDR as it's not about having E up constantly anymore as at 11 you become ranged. People were/are building TF/crit on her, no AP at all and doing well because she doesn't need it.

I'd prefer if they give her some power back to her early game by removing some of the bonus attack speed and true damage from late. The changes to %hp damage on E will help force to to go back to AP build however.

Vulkus I4/3/2019, 12:42:14 PM2 votes

She didn't even lose lane to literally anyone but one character, the nerfs were deserved.

Ahri Baka4/3/2019, 11:50:43 AM1 votes

I thought they nerfed her Rageblade build?

Colte4/3/2019, 12:30:08 PM1 votes

been telling them to nerf the actual problem instead of ruining her early game, i'm sick and tired of kayles feeding on my team pre-nerf so i ban her to avoid that.

the lv.16 form is broken, in no way should a champion have true damage. kleptomancy should take longer to activate it's effect (ie: press the attack takes 3 hits on that target)

Sinister Anubis4/10/2019, 7:53:27 AM1 votes

[{quoted}](name=Toxic Control,realm=NA,application-id=3ErqAdtq,discussion-id=LmzGVj1n,comment-id=,timestamp=2019-04-03T11:26:04.735+0000)

Yes, Kayle needed a nerf. To her late-game.

Kayle's early game is such unabated dog shit that she loses the vast majority of her lanes uncontested. It's that her late-game is such complete bullshit that every game with her tends to turn into a ticking time bomb - the same issue that Yi pretty much had for a while when he was rolling Feral Flare or Devourer. Every Kayle game I've ever been a part of turns into this:

  • Kayle's lane is massacred.
  • Kayle disappears from all team interaction for about 15 minutes while she takes pretty much all the farm everywhere.
  • Kayle reappears at level 16 and massacres the entire enemy team while her team acts as a meat shield.

The only catch is for her to reach level 16, that's it. It's not contingent on her being horribly fed and full build - it's contingent on her gaining enough EXP and maybe having three items by the end of power-farming in order to wreck shit.

These nerfs don't fix Kayle - they make her worse to play with and as. Against? Sure, now it's a joy - instead of it being just relatively easy to stomp her in lane, it's now pretty much a guarantee. But that means anyone who picks Kayle now consigns their team to having to deal with a guaranteed losing lane (bar the jungler planting their fat ass top from now until oblivion, or the jungler being Kayle and them just effectively not having a jungler) as well as to them having a miserable first half of the game.

This is the same shit you did with Zed - you plugged so much power into his early-game that should he ever hit late-game he's a complete waste of space. Kayle's just the opposite with her being a complete waste of space early and relying on hitting an arbitrary level. What is with this "all or nothing" design on champions lately? It's either all one point or none of the points - there's no inbetween here, and it makes for horridly toxic design and gameplay.

Welcome to season 1 jax. Farms all game then 1v5 late game

Aclaren5/28/2019, 9:51:47 PM1 votes

Agreed. There is a certain way to play her, you max q, go sustain either with fleet/klepto sit back sooooo far that nobody can land one hit on you, and just cs from afar, SO MUCH FUN! /sarcasm off**

"BUT YOU DESERVE TO BE A PUDDLE OF FILTH BECAUSE YOUR A LATE GAME GOD" -The haters shout from the rafters, Sure, if we even make it to late game, most games will bottom out before you reach 16, and if you're going against somebody good they wont let you have a great cs amount. So guides recomend you have your jg play an early game champ such as lee sin or panth. But I can't control solo/duo game jg choices?

The nerfs were a little much, we really only ask to be semi legitimate from levels 1-16,

Please I am not looking to get flamed, this is my opinion, I play a lot of Kayle, and these are my thoughts.