How do I end as pantheon

d4rkshock··4 votes·3,250 views

I've been playing talon and I know how to end as him.He actually has decent waveclear since it's on low cd unlike pantheon. Pantheon has has 0 micro. talon has a little bit of it with combos though. That's not saying anything though. pantheon slaughters everyone until the 30 minute mark then what. It's all macro. His ult is a tf ult that slows osnteado of revealing. I can easily get my early lead with a first blood. I know wave controll is key as well. Hard push the first leave then slow pushes the other 2 so you get lvl 3 easier. He's not a good splitpusher like talon. He's on the other side of the map from bot lane. I would play him of I knew hot to end games.thats what the enemy baks on . You don't scale. Anyways how to you end games fast so you don't fall off late.

7 Comments

Gabresol2 votes

After the 25 minute mark? You don't. You keep killing squishies until the enemy team suddenly groups up and the midlaner casually one shots you

d4rkshock1 votes

{quoted}

After the 25 minute mark? You don't. You keep killing squishies until the enemy team suddenly groups up and the midlaner casually one shots you

As pantheon, you want to end the game at 30 min. 35-40 is where he falls off.

Gabresol2 votes

{quoted}

As pantheon, you want to end the game at 30 min. 35-40 is where he falls off.

That is, if your whole Team is ahead. If wither your mid or botlane is behind his bell rings sooner

Marothennan2 votes
  1. Kill enemy laner 10 times
  2. Gank mid
  3. Say noob in all chat after the kill
  4. Kill enemy laner again
  5. Gank bot
  6. Say noob in all chat after the kill
  7. Enemies go afk
  8. End
Seenan1 votes

Keep killing people and snowballing really, then you can just push normally.

Ifneth1 votes

Yeah, the traditional split-pushing and roaming style.

Snowballing You need to get fed early. Poke your enemy down and then all-in with leap, heartseeker, and Ignite. Use the gold to buy an extra sword and poke your enemy down more once he comes back to lane. Try for another kill.

Once you’re 2-0, your opponent will have a very hard time dealing with your poke. You now have options. Deep ward and start pushing the wave while zoning your opponent with your poke. If your jungler can take an early dragon, then ask them to head bottom and take it as soon as the enemy jungler appears on your wards. Do not try to 2v1 unless your opponent is very low and you are healthy.

Alternatively, if your jungler can’t do an early dragon, then ask for them to come topside and dive the turret once you crash your giant wave into it. Let the minions tank the turret aggro while you walk under with your jungler. Kill or drive off the enemy laner and then take the turret. You are now free to splitpush and roam.

To splitpush, ward deep and shove the wave. If the enemy jungler appears on your wards, then run away. You can then either roam or ult to the midlane if the enemy midlaner is overextended, invade the enemy jungle through the bottom entrance if the enemy midlaner can’t help, or run across the map and ult the bottom lane if it’s overextended. If you can’t do anything, then recall, buy items, and try again.

Objectives You need to help your jungler secure the Rift Herald and Dragons. The Herald will help you take the middle turret, while Dragons will give your whole team buffs. Forcing the enemy jungler to come to the opposite side of the map will let your jungler take these objectives freely.

You also need to start tower diving enemies who attempt to waveclear under turret. Take their turrets afterward. You and your team need the gold from kills and turrets to start winning skirmishes. To end the game, you have to head botside, ward deep, and force the enemy team to devote more than one player to stop you. If they send the jungler, then tell your team to do Baron. If they don’t, then tell your team to siege the midlane turret and possibly send another splitpusher topside.

Once you have Baron, get your sidelanes pushing and group with your team. Do not frontline. Wait for the teamfight to start, the big crowd control spells to be used, and then ult into the backline. If you’re fed enough, then you should have Guardian Angel, letting you kill both enemy carries. With the enemy team aced, tell your team to take the enemy inhibitor while you take an inner sidelane turret.

Tell your team to leave the base, recall, and group bottom while you head top. The game is practically over now. You can kill anyone 1v1, and your team can win 4v3 with Baron. If you think they can’t, then get the top wave pushing and group bottom with them to repeat the process. Then repeat the process top. With all three enemy inhibs down, your team can walk into the enemy base and end the game.

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