You know Galio's Q does 400-500+ damage right?
Like this is PRE
He can buy ROA and still 2 shot people lol
Like this is PRE
He can buy ROA and still 2 shot people lol
i love how galio can go full ap and still be tanky af.
You know it can be dodged right? Just like every other ability in his kit.
Not really. It has a massive hitbox and is very fast. Dodging it unless you are right at max range is mathematically impossible for most champs.
Not really. It has a massive hitbox and is very fast. Dodging it unless you are right at max range is mathematically impossible for most champs.
You can dodge it it is not mathematically impossible so long as you start walking forwards the second you see him start the animation. so before the winds appear kinda. xD It needs nerfing though. And i think it just needs to not do much damage to minions, at least make his waveclear bad since he has EVERYTHING else.
In other words, it's dodgeable if you walk into his WEaa. It's actually worse to dodge forward than get half-healthed by the Q.
You know it can be dodged right? Just like every other ability in his kit.
While it can be dodged yes, it actually is very annoying to deal with. Honestly they should have removed some of the damage in his Q and kept the damage reduction in his ultimate.
How he is currently is that if an Orianna for example ulties the entire enemy team, he can E in, knock them all up, W and then Q to pentakill. Q half healthing people easy, and he is fairly tanky at that. It makes for a nastey combo that doesnt really fit how he is described much at all.... a protector. Though death is the greatest cc, this takes it to a whole new level.
[{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=00000001,timestamp=2019-01-13T23:45:55.356+0000)
While it can be dodged yes, it actually is very annoying to deal with. Honestly they should have removed some of the damage in his Q and kept the damage reduction in his ultimate.
How he is currently is that if an Orianna for example ulties the entire enemy team, he can E in, knock them all up, W and then Q to pentakill. Q half healthing people easy, and he is fairly tanky at that. It makes for a nastey combo that doesnt really fit how he is described much at all.... a protector. Though death is the greatest cc, this takes it to a whole new level.
You know his E is single target right? U can't knock the whole team up.
You know his E is single target right? U can't knock the whole team up.
Grab a group of friends on the enemy team and have them grouped up, have an ori come on your team, try out the combo in near perfect environment. I am 99% sure the entire team will be knocked up, due to them being in such close proxomity to eachother there isnt "one" of them hit by the hitbox first.... it hits them all.
Otherwise when i get on ill make a little video and upload it to youtube and show you some things.
[{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=0000000100000000,timestamp=2019-01-14T01:43:31.897+0000)
Grab a group of friends on the enemy team and have them grouped up, have an ori come on your team, try out the combo in near perfect environment. I am 99% sure the entire team will be knocked up, due to them being in such close proxomity to eachother there isnt "one" of them hit by the hitbox first.... it hits them all.
Otherwise when i get on ill make a little video and upload it to youtube and show you some things.
So you are saying that you can E more than one person. One of them is bound to hit the hitbox 1st (it is also coded to knock 1 person up and damage 1 person). If what u are saying is true then a bunch of other abilities that are meant to hit 1 person would hit more if people were together. It is like Sejuani Q, you cant hit more than 1 person. I put 2 dummies legit one on top of the other (0 position deviation) and only one gets knocked. Such a bug would have been found long ago
ive hit 2 people with sej q.....pretty sure at least
[{quoted}](name=Natsu E Dragneel,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=000000010000000000000000,timestamp=2019-01-14T02:17:31.405+0000)
ive hit 2 people with sej q.....pretty sure at least
wait let me check on that.
[{quoted}](name=Silly Neeko,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=00000001,timestamp=2019-01-13T23:45:55.356+0000)
While it can be dodged yes, it actually is very annoying to deal with. Honestly they should have removed some of the damage in his Q and kept the damage reduction in his ultimate.
he can E in, knock them all up
his E only knocks up one person
You know it can be dodged right? Just like every other ability in his kit.
Obviously you can dodge it but its one of those ability’s like
W where the chances of hitting at least 0.25 seconds of it is almost gaurunteed.
However in Galio’s case 0.25 seconds is like a third of your health before he even has items.

is Tier S on soloQ and pro play, absolutely broken
The Boards
JuSt DoDgE hIs Q LuL
"Just dodge" has always been a stupid argument by stupid people. An ability that literally won the game if it landed would be balanced in their mind cause its a skillshot
You know it can be dodged right? Just like every other ability in his kit.
You can't dodge it if you're taunted...
But you can dodge the taunt?
But you can dodge the taunt?
Sure, if you have flash every 12 seconds. You can't dodge everything.
Sure, if you have flash every 12 seconds. You can't dodge everything.
I play Kassadin [slayer-jinx-catface]
[{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=00000004000000000000,timestamp=2019-01-14T16:16:51.004+0000)
I play Kassadin [slayer-jinx-catface]
Good for you. I do too.
You know it can be dodged right? Just like every other ability in his kit.
Sure it can be dodged if he only uses Q. But if the enemy hits either E or W . You can't do shit. You have to back and lose EXP and G. It's not very healthy design when laning phase depends on you not getting hit by ANY of the enemy spells. I would be cool if they just made it deal 50% damage to minions at least. at level 9 iirc galio with 1 roa can one-rotation kill the whole wave and we already know he has superior roaming potential. Just a busted ass champion compared to any other champ with comparable global/semiglobal ultimates.
Meanwhile Vel Q is 240+80% and nobody complains.
Meanwhile Vel Q is 240+80% and nobody complains.
Yes, but he is squishy and doesnt have any dashes, and are all needing some pretty decent skill to land.
Meanwhile Vel Q is 240+80% and nobody complains.
whats wrong wtih that? he's a poke mage.
I wish they’d stop giving my dude burst and instead make his consistant damage better. Massively nerf his Q, passive and E damage and ratio, but lower the cooldown on his Q and maybe give his E some MR scaling.
Riot just keeps giving him ridiculously high ratios and expects people to build him like a bruiser instead of full damage, and I’m over here just shaking my head at the stupidity.
Why is everyone telling you to dodge it? Are we forgetting that he has other abilities in which all of them include CC?
can people stop this ''just dodge it'' bs response to everything? if ''just dodge it'' was valid counterplay to skillshots then skillshots champion would all be garbage tier in pro play, but hey turns out they're not, wonder why!
can people stop this ''just dodge it'' bs response to everything? if ''just dodge it'' was valid counterplay to skillshots then skillshots champion would all be garbage tier in pro play, but hey turns out they're not, wonder why!
because you can always "just hit skillshots"
stuff is balanced because it's dodgable, morg q for example. of course there's a limit to this though, if something does 90% of my hp and has a giant hitbox then no that's not really ok.
don't stand in it noob
[deleted]
am i the troll for telling you not to stay in his q or are you the troll for taking the full damage of his q?
am i the troll for telling you not to stay in his q or are you the troll for taking the full damage of his q?
Seeing as the damage we are talking about is the initial damage of his Q (therefore, you can walk out of it after the initial and still take that much damage), standing in it makes it that much worse. It alone could probably 1hko a squishy that is stuck in it, and this is fairly early on. Add that to if he does manage to E you, the knockup is brutally long..... or he could just charge up his W and then flash taunt the entire team, Q, E, and you will be dead before you finish a "wtf".
So yes, you are trolling.
You know that Galio is along with Cassiopeia the strongest midlaner in the game right?
This thread has more sense than any of the 1728 threads crying about Zed or Yasuo that reach the front page.
Play draft or ranked. Ban the champion. Ez fucking solution. Stop crying about busted champions
Imagine taking full damage from an easily avoided AOE DOT.
[{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=0005,timestamp=2019-01-14T00:44:39.385+0000)
Imagine taking full damage from an easily avoided AOE DOT.
Imagine the enemy is not iron-silver and can actually use his spells in the correct rotation. We are talking about initial not the dot. None stands in the dot. Name another global champ that can do so much damages.
I can name one global champ with easily avoided abilities and projected strats.
Galio
[galio-happy]
I can name one champ that is extremly overpowered that is getting deserved nerfs on PBE
Galio
[galio-happy]
I can name one champ that is extremly overpowered that is getting deserved nerfs on PBE
Galio
[galio-happy]
A champ is only overpowered if scrubs complain about it. [slayer-pantheon-popcorn] Go ahead. He'll just be nerfed to oblivion like every other bad champion that people complain about. I don't play him but I usually win against him, so it's just one more ezmode that I don't have to deal with.
Your comment just shows an abysmal desinformation about how a game like Lol works, there are strong and weak champs regardless of your opinión.
Your comment just shows an abysmal desinformation about how a game like Lol works, there are strong and weak champs regardless of your opinión.
Exactly. THERE ARE STRONG AND WEAK CHAMPIONS REGARDLESS OF YOUR OPINION. There have been extremely weak champions that have been nerfed into the dirt because people who either can't or refuse to even try to administer any amount of counterplay have repeatedly and loudly complain about it, just as there are objectively strong champions that Riot has had trouble dealing with. Galio falls under the weak category. He hasn't been strong since his initial rework.
[{quoted}](name=The Highest Noon,realm=NA,application-id=3ErqAdtq,discussion-id=HHA7AcEj,comment-id=000500000000,timestamp=2019-01-14T02:20:33.816+0000)
I can name one global champ with easily avoided abilities and projected strats.
Galio
[galio-happy]
Oh ok mate. Totally wrecked my argument by not replying to it. [zombie-brand-clap]
Oh ok mate. Totally wrecked my argument by not replying to it. [zombie-brand-clap]
If you don't think that "easily avoidable" and "projected strats" are a reply to "if they're good then they're a problem" then no wonder you're complaining about Galio lmao
I bet you're the type of person to stand in the middle of Akali's shroud and complain that she kills you, huh?
Technically the dot damage is pretty small, getting nailed at the end of the skillshot means you (currently) take at max 230 (+90% AP) flat magic damage +2% (+1.33% per 100 Ap) max health damage. Only the % damage is the DOT and not a lot of his damage at all.
meaning just the side gusts that deal 230 (+90% AP) immediately are the problem. (Not to mention the skillshot, while slow, can literally surround you if he ever gets close enough, and with the recent dash buffs getting close is pretty easy).
full damage
That aside, a problem is only a problem if someone is incapable of finding a solution. Galio's had a pretty simple solution for a while now, hence why nobody has cared about him since his rework week.