My Zyra Rework Idea
Passive: Transferred Conscious: Range: 1500 units from Death When Zyra dies she can right click one of her placed Seeds or already spawned Thornspitters, transferring her conscious to it. If she chooses a Seed the Seed will bloom into a Thornspitter. Zyra has control of the Thornspitters auto attack target but also has access to a powerful skillshot nuke. Zyra can swap her conscious every 2 seconds by simply right clicking another Thornspitter or Seed as long as she is still serving her death timer. If The Thornspitter expires while she is in it then the effect ends. If Zyra lands her nuke on a target she respawns instantly at the location of the plant she has possessed.
Q: Deadly Bloom Range: 800 Radius: 250 Cost: 40/50/60/70/80 Cooldown: 7/6.5/6/5.5/5 Magic Damage: 70/105/140/175/210 (+70% of AP) Active: After a 0.625 delay, Zyra sprouts thorns at the target location that deal magic damage to all enemies hit. Casting Deadly Bloom on an active Thornspitter briefly enrages it, increasing its attack speed by -% for 2.5 seconds.
W: Rampant Growth Range: 850 Cost: 1 Seed Recharge Time: 20/18/16/14/12
Passive: Zyra stores a Seed periodically, up to a maximum of 3. Zyra can have up to 3 Seeds placed on the map at any given time, with the oldest expiring upon creation of a new.
Active: Zyra places a Seed at the target location, which lasts for 60 seconds, and briefly grants sight of the spot Zyra planted it in. Zyra can right click any active Seed to grow that seed into a Thornspitter. Which lasts 30 seconds. Zyra can have only 3 active plants on the map at any given time, with the oldest expiring upon creation of a new.
Champion must auto Thornspitters 3 times to kill them. Or use 1 Ability and 1 auto. (Dots can only damage plants once.) Big thing here is her plants are going to need to be significantly stronger now that she can only have 3 out at a time. Prob give them more base damage and scaling not sure on numbers so ill leave that up balancing.
E: Grasping Roots Range: 1100 Speed: 1159 Cost: 70/75/80/85/90 Cooldown: 12/11.5/11/10.5/10 Magic Damage: 60/105/150/195/240 (+50 of AP) Duration: 1/1.25/1.5/1.75/2 Active: Zyra sends a surge of vines in the target direction dealing magic damage to all enemies hit and rooting them for a short duration. Casting Grasping Roots on active Thornspitters transforms them into Vine Lashers which attack much slower and deal reduced damage but also slow the target by a stacking 25% slow up to 100% in turn briefly rooting the target for 1 second. (This affect has a cooldown per champion of 10 seconds)
R: Basically old R only change is plants are empowered for 5 seconds becoming unkillable (similiar to illaoi).