Anyone else on the EDGE with this game?

Perma CC··140 votes·5,173 views

Idk about other people but... i've been on the **EDGE **for a few NIGHTS, unsure if I should quit this game. The overall state of balance is low because of a few LETHAL things that were added a few patches ago. Do I even need to point out what I'm referring too? I mean it should be obvious.

126 Comments

Malicious Metal19 votes

I'm taking a break myself at the moment. Enjoying some single player games and For Honor.

league is the kind of game you develop a love/hate relationship with.

crippler383 votes

deus vult?

Malicious Metal5 votes

DEUS fucking VULT!

crippler384 votes

yeeeeees, now we'll definitely win.

DOWN WITH THE WEEBS AND REDNECKS!

Malicious Metal3 votes

The Weebs have nothing on us already, the Neckbeards are the only worthy enemy but they're just heathens. Deus Vult that we defeat them!

Faceroll Tactics5 votes

standing in corner, smoking really strong performance enhancing drugs

You think god can help you, tin head?

unsheathes katana, teleports behind you

Nothing personal kid

whispers in ear don't talk shit about anime

/s

crippler385 votes

the moment you realize you just teleported next to a lawbringer and he parrys you

EDIT: I'm assuming metal is a lawbringer or conquerer because they're big and metal.

Malicious Metal3 votes

You'd be right in that assumption. I only play Knights, I have yet to recruit any of the other heroes.

crippler381 votes

pfft, I haven't recruited anyone and am currently saving for the sweet burning rage emote for the warden

BECAUSE WARDEN IS CLEARLY THE BEST!

(I can't help it, the man beats people with his sword like a club, him and lawbringer are far too badass.)

Malicious Metal3 votes

The funny thing is that the technique he's using is called a "Mordhau" and was used because longswords couldn't puncture full plate armor. Knights applied this technique to breach their enemy's defenses by repurposing their sword handles to basically war hammers.

EndlessSorcerer2 votes

It's a good time to work through a backlog of Steam games and anime.

Wyrmblade13 votes

The lethality buffs were a good thing because they made calculus homework more fun than league.

Penns11 votes

Yesterday I played Fizz, my team said I should probably quit him till lethality is fixed and he gets buffed.

feelsbadman

Perma CC3 votes

{quoted}

Yesterday I played Fizz, my team said I should probably quit him till lethality is fixed and he gets buffed.

feelsbadman

Same I can't play Mages at all until its fixed... and I only play Mages. So I've just been spamming Heros of the Storm until its all fixed.

Synnx74 votes

{quoted}

Same I can't play Mages at all until its fixed... and I only play Mages. So I've just been spamming Heros of the Storm until its all fixed.

HoTs is a much better game to begin with anyway. Play tanks and assassins there and noticed the differences with LoL

13900 Essence4 votes

Even with how broken lethality is I still won't touch HoTs.

Ambient Snow10 votes

YEa riot has to know that Lethality is horrible, You hear the spot callers and, announcers on every Pro match bring it up how overly strong it is and how only 2 adcs now exist because of it. Since because of lethality on jhin and Varus are used.

Perma CC3 votes

{quoted}

YEa riot has to know that Lethality is horrible, You hear the spot callers and, announcers on every Pro match bring it up how overly strong it is and how only 2 adcs now exist because of it. Since because of lethality on jhin and Varus are used.

I can't even touch a Mage atm.

Sexy Jack Rabbit5 votes

What's a mage?

Perma CC2 votes

{quoted}

What's a mage?

HEHE XD IDK. ME.

SkZ DoPe3 votes

yea, last time i saw something other than Jhin Varus MissFortune as ADC was long ago ...

DeathBot6665 votes

No need to be so cryptic about it bro. It's obvious what you think.

Everyone agrees that Aatrox is in need of some severe nerfs.

Maddened King 2 votes

{quoted}

No need to be so cryptic about it bro. It's obvious what you think.

Everyone agrees that Aatrox is in need of some severe nerfs.

Lethality Aatrox is even weaker, poor Aatrox ... Garbage no matter what the meta.

thermitegooch4 votes

I'm probably going to take a break until autofill is removed. Getting autofilled every fourth game (feels like a guaranteed loss) or being on a team with people who are autofilled just isn't fun.

God help you if your bot lane is autofill versus ADC mains. Sure results in fair games, doesn't it?

Seekêr4 votes

I think riven should die too

Upyermukluk3 votes

lethality is harsh, but the old tank meta was way shittier

Perma CC7 votes

{quoted}

lethality is harsh, but the old tank meta was way shittier

I just wish Riot could for once release a patch that was balanced and fun for everyone.

ModCaptainMårvelous2 votes

That would require balancing around every specific ELO. AKA: Something that can't happen.

You're asking for Riot to release four different balance changes for four different games: Low ELO (Bronze-Gold), Middle Tier (Plat-Diamond) High tier (Challenger/Master) and Pro play.

RISE Shlack1231 votes

{quoted}

That would require balancing around every specific ELO. AKA: Something that can't happen.

You're asking for Riot to release four different balance changes for four different games: Low ELO (Bronze-Gold), Middle Tier (Plat-Diamond) High tier (Challenger/Master) and Pro play.

It's funny that you call Gold low elo when I'm in the top 15% of the playerbase as a Gold 3.

GayFluffyUnicorn2 votes

Of NA sure. Still early in the season, will go down to 30% most likely. Don't be so pussy about it and just accept that gold is low elo trash. Anything is low elo below master/challenger.

PiVoRx3 votes

im only playing 1-2 games per month to maintain diamond on my 2 accounts

DontDieRespawn1 votes

Last season people complained tanks were too strong (which boggles my mind, because a tank is meant to be very strong, think in terms of literal tanks,) so they gave you lethality this season. Now you complain all of the attack damage champions are too strong. The vast majority of people that spam the forums asked Riot to open Pandora's box, then they complain that you don't like what's inside (lethality.) If you consider this an e-sport, consider that in sports; such as football, or hokey there is no such thing as balance. The more you ask for balance in LoL the more you will be let down and the more you will find fault with the developers that gave the majority what they wanted. Nerf lethality all you want, you will just complain about tanks again once they do.

ThèRedBaron2 votes

tanks should be tanky, but shouldn't do damage. All other games and their devs know this, Riot doesn't, or at least didn't until now.

DontDieRespawn1 votes

{quoted}

tanks should be tanky, but shouldn't do damage. All other games and their devs know this, Riot doesn't, or at least didn't until now.

By definition a tank, a literal tank does massive burst damage. You just want to live in a fantasy where that is untrue.

WhiperSnapers3 votes

By definition a tank, a literal tank does massive burst damage. You just want to live in a fantasy where that is untrue.

You forgot to add that they can do this from a very far range and are generally slow. Hmm... this is starting to sound more like a marksman or a mage, I guess thats because video game terminology doesnt come straight out of the dictionary! [zombie-brand-mindblown] Its pretty clearl that no one is talking about literal tanks so why dont you get out of your fantasy world where there is no such thing as context and hop on over to the real world where it is a universal understanding that in a** class based** game, the tank character is the one who sacrifices dps for more HP.

to name a few examples:
LoL --> Nautilus, Maokai, Shen, all labeled as tank characters, all have higher HP than most other characters, all do very little damage Overwatch --> Reinhardt, D.VA, Zarya, all have higher HP than most other characters, all do less damage than most other characters TF2 --> The Heavy, has higher HP than the other characters, does less damage than most of the other characters

The list goes on because its a universal truth, IN THE CONTEXT OF A CLASS BASED VIDEO GAME the tank has high HP and low damage.

DontDieRespawn1 votes

{quoted}

You forgot to add that they can do this from a very far range and are generally slow. Hmm... this is starting to sound more like a marksman or a mage, I guess thats because video game terminology doesnt come straight out of the dictionary! [zombie-brand-mindblown] Its pretty clearl that no one is talking about literal tanks so why dont you get out of your fantasy world where there is no such thing as context and hop on over to the real world where it is a universal understanding that in a** class based** game, the tank character is the one who sacrifices dps for more HP.

to name a few examples:
LoL --> Nautilus, Maokai, Shen, all labeled as tank characters, all have higher HP than most other characters, all do very little damage Overwatch --> Reinhardt, D.VA, Zarya, all have higher HP than most other characters, all do less damage than most other characters TF2 --> The Heavy, has higher HP than the other characters, does less damage than most of the other characters

The list goes on because its a universal truth, IN THE CONTEXT OF A CLASS BASED VIDEO GAME the tank has high HP and low damage.

Tanks affect battle from range, like Amumu grappling into a fight, or Zac jumping into one. People just want to see tanks suffer because they are scared of what they do in team fights.

Why are you comparing other games to league, I guess you like uniform concept? Perhaps you should value unique game play, or go play games that give you the same concept over and over again. Sounds boring to me, yet it seems to be your cup of tea.

winteriscoming974 votes

Man, I just lover choosing a panzer class when playing Skyrim. Just going around on treads and blowing shit up with a cannon. The little steel helm on top and all.

WhiperSnapers2 votes

Tanks affect battle from range, like Amumu grappling into a fight, or Zac jumping into one. People just want to see tanks suffer because they are scared of what they do in team fights.

What bizzaro world do you live in? In both cases of "affecting battle from range" that you mention, you fail to see how those abilities put the tank right on top of its target (to the point that range = 0) where they do minimal damage and use their high levels of HP to survive while the rest of their team catches up.

Why are you comparing other games to league, I guess you like uniform concept?

WTF are you talking about!? oh thats right you dont get context... let me summarize our conversation to make it easier for you: You said that by definition, a tank does a lot of damage from far away like a literal tank. I then told you that the term "tank" in the context of a class based video game is any character that exchanges damage for durability. Then I listed several class based games and pointed out that in each one of them, the tank class is the one with low damage and high durability.

The only uniform concept is that it makes sense to have a universal name for classes in different video games with similar attributes. It wouldnt make sense if [Game A] said that its [archer class] uses a bow and arrow and then [Game B] said that its [archer class] uses only its fists.

Perhaps you should value unique game play, or go play games that give you the same concept over and over again. Sounds boring to me, yet it seems to be your cup of tea.

Again, you make absolutely no sense at all... Each game that I mentioned has its own unique game play. Seriously dude, its as if you thought up an insult without checking to see if it fit the circumstances. Do yourself a favor and think before you speak and since you seem to be so stuck on the literal usage of word tank, perhaps you should switch over to this game: www.worldoftanks.com/join

DontDieRespawn1 votes

{quoted}

What bizzaro world do you live in? In both cases of "affecting battle from range" that you mention, you fail to see how those abilities put the tank right on top of its target (to the point that range = 0) where they do minimal damage and use their high levels of HP to survive while the rest of their team catches up.

WTF are you talking about!? oh thats right you dont get context... let me summarize our conversation to make it easier for you: You said that by definition, a tank does a lot of damage from far away like a literal tank. I then told you that the term "tank" in the context of a class based video game is any character that exchanges damage for durability. Then I listed several class based games and pointed out that in each one of them, the tank class is the one with low damage and high durability.

The only uniform concept is that it makes sense to have a universal name for classes in different video games with similar attributes. It wouldnt make sense if [Game A] said that its [archer class] uses a bow and arrow and then [Game B] said that its [archer class] uses only its fists.

Again, you make absolutely no sense at all... Each game that I mentioned has its own unique game play. Seriously dude, its as if you thought up an insult without checking to see if it fit the circumstances. Do yourself a favor and think before you speak and since you seem to be so stuck on the literal usage of word tank, perhaps you should switch over to this game: www.worldoftanks.com/join

You're missing the plot dude, I can tell by your use of the word "context". You just want every class such as a tank to be uniformed. You insulted unique game play and yourself, stating I don't get it whilst you clearly don't care to understand. No insult to injury, but I am reminded that I can not explain stupid to stupid, but I will try. Here I am typing about classes being unique and you are typing back saying the games you listed are unique with their game play, you typed nothing about classes being unique. (That statement is completely off topic and pointless to what we were typing about.) You just tried to get a pointless point across to me. You tend to only think inside of the box and only respect what you are already comfortable with, making you shallow and not worth arguing with. You seem to like to ditch the topic and try to evolve it into something it was never meant to be when you can't make valid points.

I get it you play far too many games not to be you're an expert in game concept and everything should go your way.

Oh this nonsense list: Nautilus, Maokai, Shen You typed do very little damage, you're full of it dude, I can build them tank burst like every other tank in this game, do you even play league?

ThèRedBaron2 votes

speaking of stupid, you think that somehow being tanky and bursty is a good combo? and also have a gap closer? Doesn't that mean the tank has literally every strength and no weaknesses?

The point I was making is that traditionally tanks don't do damage but are tanky, and that is for good reason. damage dealer tanks are called "broken" "busted" "overpowered" etc. also for a reason.

DontDieRespawn1 votes

{quoted}

speaking of stupid, you think that somehow being tanky and bursty is a good combo? and also have a gap closer? Doesn't that mean the tank has literally every strength and no weaknesses?

The point I was making is that traditionally tanks don't do damage but are tanky, and that is for good reason. damage dealer tanks are called "broken" "busted" "overpowered" etc. also for a reason.

Fighters do the same thing as tanks yet have more sustain with life steal, have higher dps they also build tank. So now they all need nerfs too? I guess you only want range classes in league and by what you're saying get rid of assassins too.

I am reminded of a game where I was Yi and the other team had a Vayne. I was getting melted by her (my whole team was), so I sacrificed some damage for thorn mail. I ended up killing her once so I knew it was working, instead of her adapting back by getting some magic resist for thorn mail, or even get thorn mail herself, she threw. The point is, the people who complain about balance have no idea how to adapt. In this instance there was an adc that refused to build anything but damage. That is tunnel vision to builds, she refused to think outside of the box and lost the game for it. Even mid lanes build tank like items, but adc's never seem to get it. And they seem to be the people who complain the most about balance.

ThèRedBaron2 votes

You still aren't getting it. Fighters build some tank, and some damage, yet pure assassins do more damage then them and tanks are tankier than them. This trade-off for using both stats is not broken, and I think its quite balanced. Tanks on the other hand sacrifice the damage for pure tank, Riot gives them more damage in their kit so that they can deal some damage, and in some cases the tanks that do true damage, and god forbid darius, do WAY too much damage to be considered tanks. I would instead call them something like invincible fighters. In the end unless you are playing a great kiting champion going against them is pointless and takes 3-4 members, and since they also deal damage you will most likely lose at least 2 people in that engage.

In your example I am seeing a blatant issue in your pseudo-logic. You believe that the vayne should build something other than damage? The only pure tank Item that is viable on adc's is GA. Other than that getting some mr/damage items is plausable against a strong ap enemy, but against a yi? there is no armor/ad items to get. If she were to sacrifice her damage to get the tank as you said, she would still lose the fight, because Yi has a greater 1v1 damage output then vayne. This is due to your passives giving your true damage and extra ad. Champions whose kits allow them to build tank is something completely different from what I was talking about at all.

Let's give you an example since you seem to like them. You are playing a ranked game, the enemy team has a Darius on it. You are playing Yi and you are both fed. The darius is building pure armor to counter you, and manages to get 5 stacks during the fight. He now has more ad than you, more armor than you, more MR than you, more health than you, is getting tons of move speed from cleaver, and ends up killing you by auto'ing you for the 5 instant stacks and then dunks you. You die almost instantly. Since you think its all about adapting you build tank shred, you get a cleaver of your own, you get a last whisper, and you go full lethality. The problem is you lost the attack speed you had from your earlier build, and now you can no longer fight him. You try to adapt once again and go half tank shred, half attack speed, (your ult isn't enough) you fight him and he manages to still win, even though it was closer he manages to kill you with ult once again. You then realize that his ult can do upwards of 600-1000 damage.

Where is the counterplay? where is the supposed adaption that you speak of? I'll tell you where it is. The counterplay to juggernauts is to ban them. Garen/Illaoi/Darius etc. These champs are always ban worthy, regardless of the meta. Because if they get fed, they are some of the strongest champs in the game, who also manage to be invincible.

If you want a good example of a balance tank in this game, look at maokai. He is the tankiest champion in the game in the current state of things, and yet he does minimal damage. He works perfectly in the meta and is played or banned in almost all high elo matches. That is how a tank should be, a tank should be tanky, but do minimal damage. A supplemental damage to aid your team in team fights, but not enough to deal half health to another champion in one ability.

In the end, nothing is going to change by me or anyone else bringing it up. Riot is determined to have tanks that deal damage in the game. Thematically it makes sense. Having champions that are that much of a force makes sense. But gameplay wise and balance wise, all this does it ruin the game.

This will be my last time looking at this thread, I can see that you won't listen to logic or reason, and I don't care enough to keep talking about this. There is plenty of data and other games out there that support my standpoint, and I'm just going to leave it at that.

Sincerely,

TheRedBaron20

DontDieRespawn1 votes

{quoted}

You still aren't getting it. Fighters build some tank, and some damage, yet pure assassins do more damage then them and tanks are tankier than them. This trade-off for using both stats is not broken, and I think its quite balanced. Tanks on the other hand sacrifice the damage for pure tank, Riot gives them more damage in their kit so that they can deal some damage, and in some cases the tanks that do true damage, and god forbid darius, do WAY too much damage to be considered tanks. I would instead call them something like invincible fighters. In the end unless you are playing a great kiting champion going against them is pointless and takes 3-4 members, and since they also deal damage you will most likely lose at least 2 people in that engage.

In your example I am seeing a blatant issue in your pseudo-logic. You believe that the vayne should build something other than damage? The only pure tank Item that is viable on adc's is GA. Other than that getting some mr/damage items is plausable against a strong ap enemy, but against a yi? there is no armor/ad items to get. If she were to sacrifice her damage to get the tank as you said, she would still lose the fight, because Yi has a greater 1v1 damage output then vayne. This is due to your passives giving your true damage and extra ad. Champions whose kits allow them to build tank is something completely different from what I was talking about at all.

Let's give you an example since you seem to like them. You are playing a ranked game, the enemy team has a Darius on it. You are playing Yi and you are both fed. The darius is building pure armor to counter you, and manages to get 5 stacks during the fight. He now has more ad than you, more armor than you, more MR than you, more health than you, is getting tons of move speed from cleaver, and ends up killing you by auto'ing you for the 5 instant stacks and then dunks you. You die almost instantly. Since you think its all about adapting you build tank shred, you get a cleaver of your own, you get a last whisper, and you go full lethality. The problem is you lost the attack speed you had from your earlier build, and now you can no longer fight him. You try to adapt once again and go half tank shred, half attack speed, (your ult isn't enough) you fight him and he manages to still win, even though it was closer he manages to kill you with ult once again. You then realize that his ult can do upwards of 600-1000 damage.

Where is the counterplay? where is the supposed adaption that you speak of? I'll tell you where it is. The counterplay to juggernauts is to ban them. Garen/Illaoi/Darius etc. These champs are always ban worthy, regardless of the meta. Because if they get fed, they are some of the strongest champs in the game, who also manage to be invincible.

If you want a good example of a balance tank in this game, look at maokai. He is the tankiest champion in the game in the current state of things, and yet he does minimal damage. He works perfectly in the meta and is played or banned in almost all high elo matches. That is how a tank should be, a tank should be tanky, but do minimal damage. A supplemental damage to aid your team in team fights, but not enough to deal half health to another champion in one ability.

In the end, nothing is going to change by me or anyone else bringing it up. Riot is determined to have tanks that deal damage in the game. Thematically it makes sense. Having champions that are that much of a force makes sense. But gameplay wise and balance wise, all this does it ruin the game.

This will be my last time looking at this thread, I can see that you won't listen to logic or reason, and I don't care enough to keep talking about this. There is plenty of data and other games out there that support my standpoint, and I'm just going to leave it at that.

Sincerely,

TheRedBaron20

I pity the time you wasted to type all that. I only read your last paragraph, if you can't explain your theory in one paragraph typically it's a rant and not worth the read in forums, or example after example of useless data, or even off topic nothingness. You seem to have too much time on your hands analyzing games and want them to all follow a uniform rule. Best of luck in life. Perhaps unplug for a while and get some fresh air.

ThèRedBaron2 votes

I would read it, might be insightful, to a lazy close-minded fool like yourself.

WhiperSnapers2 votes

I joined this discussion to clear up what appeared to be an issue with semantics but guess my metaphor was too difficult for you to make the connection, so let me rephrase it so it doesnt sound off topic:

It wouldnt make sense if [Game A] said that its [tank class] would be a durable, short ranged character with little damage and then [Game B] said that its [tank class] would be a durable, long range, high damage character.

The point I've been trying to get through to you is that (in a conversation about video games) the name "tank" means a character who fits [Game A]'s definition. Talk about not being able to explain stupid to stupid, you cant even comprehend that one word can have more than one definition depending on the context in which it is used.

Now as for this:

Here I am typing about classes being unique and you are typing back saying the games you listed are unique with their game play, you typed nothing about classes being unique. (That statement is completely off topic and pointless to what we were typing about.)

its almost as if you have short term memory or something. Here is what you actually said word for word:

"Tanks affect battle from range, like Amumu grappling into a fight, or Zac jumping into one. People just want to see tanks suffer because they are scared of what they do in team fights. Why are you comparing other games to league, I guess you like uniform concept? Perhaps you should value unique game play, or go play games that give you the same concept over and over again. Sounds boring to me, yet it seems to be your cup of tea."

  1. You start off by saying that 2 characters from LoL are similar, then never mention how they are different from anything so I'm not sure where you're getting the idea that you were "typing about classes being unique". I would gladly discuss how classes are unique with you, but you never brought it up.
  2. My "off topic statement" is clearly a direct response to the second portion of your statement. If you feel it was off topic, perhaps its because you were the one steering it that direction?

You just tried to get a pointless point across to me. You tend to only think inside of the box and only respect what you are already comfortable with, making you shallow and not worth arguing with. You seem to like to ditch the topic and try to evolve it into something it was never meant to be when you can't make valid points.

Please do show me where I didn't respond to one of your statements with a valid point, I promise to not edit anything that I previously said. Also it seems that you have mistaken my attempts to establish clear definitions as being stuck inside the box. In a discussion, it is important that everyone uses an agreed upon definition, otherwise things can get mixed up, hence the focus on the context of the name "tank" in class based games.

I get it you play far too many games not to be you're an expert in game concept and everything should go your way.

If we're arguing over something and this is your response, it doesnt mean that you think I'm right about everything (because the context clearly indicates that you think I'm wrong) it instead means that you dont have anything to refute my claim. Children use a similar tactic when they try to argue a point, as soon as they are unable to refute a point, they start implying that the other person is wrong by calling their intelligence into question. Now I know you didnt actually call me stupid or anything, but anyone who can read could pick up on the sarcasm in your statement. If you take anything from this discussion, I hope its that you realize that the more intelligent person isnt always right.


And yes, I do understand that Nautilus, Maokai, and Shen can be built to do damage, but those builds are called "full AP nautilus" or "bruiser nautilus" and so on, not "still a tank but with more damage than the usual build nautilus" otherwise people would stop building the usual build and start building this new one because every tank player in the world would love to do more damage without losing any tankiness. Don't get me wrong, I'm not discouraging any type of variation in build, its usually this type of out of the box thinking that leads the meta, but when I say that those three tanks dont do a lot of damage, that is with the assumption that they follow their recommended build paths of tank items like item 3742 item 3065 item 3143 item 3068 which is pretty common and should be by no means a stretch of the imagination

DontDieRespawn1 votes

{quoted}

I joined this discussion to clear up what appeared to be an issue with semantics but guess my metaphor was too difficult for you to make the connection, so let me rephrase it so it doesnt sound off topic:

It wouldnt make sense if [Game A] said that its [tank class] would be a durable, short ranged character with little damage and then [Game B] said that its [tank class] would be a durable, long range, high damage character.

The point I've been trying to get through to you is that (in a conversation about video games) the name "tank" means a character who fits [Game A]'s definition. Talk about not being able to explain stupid to stupid, you cant even comprehend that one word can have more than one definition depending on the context in which it is used.

Now as for this:

its almost as if you have short term memory or something. Here is what you actually said word for word: Why are you comparing other games to league, I guess you like uniform concept? Perhaps you should value unique game play, or go play games that give you the same concept over and over again. Sounds boring to me, yet it seems to be your cup of tea."

  1. You start off by saying that 2 characters from LoL are similar, then never mention how they are different from anything so I'm not sure where you're getting the idea that you were "typing about classes being unique". I would gladly discuss how classes are unique with you, but you never brought it up.
  2. My "off topic statement" is clearly a direct response to the second portion of your statement. If you feel it was off topic, perhaps its because you were the one steering it that direction?

Please do show me where I didn't respond to one of your statements with a valid point, I promise to not edit anything that I previously said. Also it seems that you have mistaken my attempts to establish clear definitions as being stuck inside the box. In a discussion, it is important that everyone uses an agreed upon definition, otherwise things can get mixed up, hence the focus on the context of the name "tank" in class based games.

If we're arguing over something and this is your response, it doesnt mean that you think I'm right about everything (because the context clearly indicates that you think I'm wrong) it instead means that you dont have anything to refute my claim. Children use a similar tactic when they try to argue a point, as soon as they are unable to refute a point, they start implying that the other person is wrong by calling their intelligence into question. Now I know you didnt actually call me stupid or anything, but anyone who can read could pick up on the sarcasm in your statement. If you take anything from this discussion, I hope its that you realize that the more intelligent person isnt always right.


And yes, I do understand that Nautilus, Maokai, and Shen can be built to do damage, but those builds are called "full AP nautilus" or "bruiser nautilus" and so on, not "still a tank but with more damage than the usual build nautilus" otherwise people would stop building the usual build and start building this new one because every tank player in the world would love to do more damage without losing any tankiness. Don't get me wrong, I'm not discouraging any type of variation in build, its usually this type of out of the box thinking that leads the meta, but when I say that those three tanks dont do a lot of damage, that is with the assumption that they follow their recommended build paths of tank items like item 3742 item 3065 item 3143 item 3068 which is pretty common and should be by no means a stretch of the imagination

I won't even read all of that, in fact you are wasting your time. Who are you trying to impress, yourself? You are trying to seem intelligent, but writing a book to someone online who frankly doesn't care is stupid. (ironic, isn't it?). Honestly, thanks for the laugh. Look at all the time you wasted, as if I value a closed mind.

WhiperSnapers2 votes

I won't even read all of that, in fact you are wasting your time. Who are you trying to impress, yourself? You are trying to seem intelligent, but writing a book to someone online who frankly doesn't care is stupid. (ironic, isn't it?). Honestly, thanks for the laugh. Look at all the time you wasted, as if I value a closed mind.

*admits to not reading responses because listening to a different opionion would be a waste of his time, then proceeds to call others close minded [zombie-brand-facepalm]

talk about irony

DontDieRespawn1 votes

{quoted}

*admits to not reading responses because listening to a different opionion would be a waste of his time, then proceeds to call others close minded [zombie-brand-facepalm]

talk about irony

I read your other comments, that's abundantly apparent. You seem to argue and lie for a response and attention, I will not feed into your habit/addiction anymore. Find someone else to troll, your self fulfilling need to seem intelligent. (You aren't intelligent, you just twist what people type and lie so you can use terminology that everyone else uses online when they pretend to be superior, you are just a mimic.) Your attention seeking isn't amusing nor healthy, you may even want to seek therapy. I simply didn't read your last comment because I pity how much time you took out of your day to type that, again that's unhealthy.

WhiperSnapers2 votes

ok... I'm done arguing with you and I dont expect you to reply to this, but can you at least have the decency to say what I lied about? I completely understand if you chose not to. [slayer-jinx-wink] Good luck on the rift!

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