Are AD and AP balanced
I just mean as stats. Obviously champion design plays a bigger role in gameplay balance than what stat you are using, but consider how many primarily AP champions have a viable AD alternative build
to the number of AD champions with an AP viable build
???.
Seriously, i've had plenty of games where we end up with AD assassin mid, AD bruiser top, AD jg, and ADC support. The support being the only minimal source of magic damage on the team. Yet we still win.
Even just looking at the complementary stats. AD - Crit, Lifesteal, Attack Speed, Armor Pen (up to 4 items, including jungle) (4 total) AP - Spell Vamp, Magic Pen (4 items, including boots) (2 total)
CDR affects both (assuming AD scaling)
Also every unique passive has both an AD and AP variant more or less
=
=
... ok
< 
AD has natural scaling with every champions, at least a 1:1 ratio on auto attacks.
Lifesteal is insane right now.
If you don't believe me try playing lifesteal
or
.
The build is
I've literally tanked ADC and Mages by just attacking a minion wave with this multiple times.
Crit is even worse than lifesteal at the moment though, just building
and
is enough to bring your ADC to end game status in terms of damage, before you even add on your other items.
There is a reason
has an insanely high win rate, because he is the only tank that is a counter to AD.
being a close second.
(mana item) (AP item)
so they are out sustaining you or can neglect recalling because they'll just heal it all back.
.
stops half of your poke while you are trying to stack up your
for dear life.

, who have ridiculous ability scaling anyways.
there's more I could add, but they're really fringe and debatable.
(search "fighter" you will find all of these ones on it).
do "sustained burst" go ahead, but it's just insanely high consistent damage. Which isn't balance.
take a tower. 100 to 0 the Teir 2 bot lane tower in 2.5 seconds the other day, i don't remember exactly how far in the game we were though, i only know i had 2 voidlings out, one > 14sec and one > 7sec.
)
, and to my knowledge there is no ad counterpart, there is no AD
, Ap has raw power, health and utility, whereas ad is about damage, crit and lifesteal mostly.
and
for lifesteal). Crit... Crit alone makes AD better then AP, enough said.
hasn't been mentioned. with the AD scaling on Flay's passive damage and 