Anyone else tired of people only looking at "Damange Dealt to Champions"?

Dukues··4 votes·945 views

I mean obviously its important no doubt. I feel when watching high elo streamers after the game they look at "damage dealt to champions" and its one of the only stats they look at. Maybe its just me, but it seems like a lot of lower elo players see these streamers look at that stat and after games its the only stat they look at. Now I am curious League community How important is the damage dealt to champions stat?

My question is based off my last jungle game. http://na.op.gg/summoner/userName=dukues

My damage dealt to champions as VI jungle in my last game was only 8.9k. I know pretty embarrassing. But I would argue that one stat doesn't paint the whole picture. op.gg doesn't show, but although I only did 8.9k damage to champions did roughly 172k total damage in game. Not sure if other sites show this stat, op.gg doesn't so I am going off memory. My 172k total damage was roughly 30-40k higher than the next person in the game. I also had earned most gold in game. Now I understand stats such as "most gold" doesn't necessarily mean too much, but its another stat to look at when comparing end game stats.

Keep in mind this is a mid to low gold elo game so none of us are pros, especially myself. But I want to take a chance to explain why I feel my only 8.9k damage dealt to champions but total 172k damage dealt in this game was important, despite how some of my teammates felt. Honestly this game felt like a classic silver game to me. I do see 3v5 of the enemy were silver so I guess my mmr has just tanked recently. Anyways, after the few minutes of the game I felt confident we were going to win. I got first blood along with securing my bot lane 2 kills by level 6. The game turned into typical ARAM by around the 20-25 minute mark. I personally hate playing ARAM on summoners rift so I started clearing jungle camps and pushing out other lanes. Always paying attention to the enemy and my team but most of the time not much was going on. We secured 3 dragons early (1 cloud, 2 mountain) with a 3rd mountain drake about to spawn. Being the jungler I should have been bot to help my team. But seeing the enemy t2 top turret open with our minions pushing towards it along with the enemy jungler top trying to stop me I figured my team had the dragon. Well I ended up dying like a noob, but had the enemy jungle and mid laner chase me, so my team took our 3rd mountain drake easily. That's when I started getting bitched at for not being with the team.

After 3rd mountain drake we got a push going and took top inhib. The reason we took top inhib you ask? Well its because I was split pushing bot and drew the attention of the enemy adc & mid. They literally chased me to our t1 bot turret before killing me..... lmfao. I could have lived but kept going back in so they wouldn't/couldn't back as I saw my team was in their base.

Anyways a couple more minutes of ARAM before my team checks baron for wards and wants to kill it. I tell them to wait until we get a pick "I hate low elo baron calls and hate doing it most of the time). We did clear wards and had 3 mountain drakes so I get why my team wanted to do it. Instead we waited a sec and got a pick on one of the enemy players. While the enemy retreated we grabbed baron.

Now with minions pushing top and no inhib, we start pushing mid. While my team sieged outside mid turret I see our minions pushing into the enemy base from top. I Vi Q dash over the wall, baron empower my minions, and start focusing enemy inhib turrets. Since Vi E can hit turrets I literally melt the enemy nexus turrets. I took both nexus turrets and killed the enemy nexus without the enemy even contesting........ No idea wtf enemy was doing besides playing ARAM with my teammates.

Anyways then my salty teammates give me credit for doing something. But then after hearing "look VI only did 8.9k damange to champions" I sighed. If you only look at that stat then it looks like I am the worst Vi jungler to play the game. But if you were in the game you would have realized I was one of the main reasons we won the game.

Not sure how you all feel, but I hate when people look at one line stat in game and think it means everything when there are plenty of stats and other things to consider each and every game.

Community thoughts?

15 Comments

Weathered3 votes

The reason people favor DtC instead of TD, especially for jungle, is because the only TD that matters is that to champs and objectives, and objectives are almost always taken by multiple people on the team.

As a jungler you will almost always have the highest TD because you are farming higher HP creeps and always doing damage to the environment, lanes will miss cs from backing and are zoned from doing dmg.

BLYAT moon Akali3 votes

damage dealt to champs deceives by implying:

  • that junglers don't do enough for the team
  • that poke champions are more valuable than all-in champions
  • that single-target assassins are less valuable than aoe mages
Eedat3 votes

Love when I see a 9/10/3 carry bitch about damage to champs. Who cares that you can delete one of them if you then get deleted yourself? Also when they try to compare their damage to jungle or support. Like you realize the jungler doesnt get a laning phase to trade damage back and forth with an enemy champion right? And if you're comparing damage a support that isnt Zyra or Vel'koz, you're a sad person lol.

Also, when carries constantly pick 1v1s or 1v2s and get an enemy low before dying. Who cares that you DID 3k damage and got them to 1 HP? You didnt kill them and you fed a kill. "BUT MUH DAMAGE! OUR TOP MAOKAI WAS USELESS! NO DAMAGE!"

Dukues1 votes

{quoted}

Love when I see a 9/10/3 carry bitch about damage to champs. Who cares that you can delete one of them if you then get deleted yourself? Also when they try to compare their damage to jungle or support. Like you realize the jungler doesnt get a laning phase to trade damage back and forth with an enemy champion right? And if you're comparing damage a support that isnt Zyra or Vel'koz, you're a sad person lol.

Also, when carries constantly pick 1v1s or 1v2s and get an enemy low before dying. Who cares that you DID 3k damage and got them to 1 HP? You didnt kill them and you fed a kill. "BUT MUH DAMAGE! OUR TOP MAOKAI WAS USELESS! NO DAMAGE!"

lmfao. Said perfectly!

dunder kill3 votes

Love when I see a 9/10/3 carry bitch about damage to champs.

#9/10/3

Every Akali ever lol

Eedat1 votes

LOL. Data actually backs this up

http://champion.gg/champion/Akali

Highest kills, 2nd highest deaths, lowest assists

Tenth Leper2 votes

I would have no problem with a teammate having low damage to champions and high damage total as long as it was objectives and split pushing rather then endlessly farming camps. It sounds like you were doing your best to me.

BastionKross2 votes

DTC is a great stat to look at for laning carries. However, it's a less great stat to look at if:

  • You're playing a tank. The tank isn't there to do damage.
  • You're playing a support. The support generally isn't there to do damage.
  • You're a jungler. The jungler spends a large portion of the time in the jungle, away from enemy champions.
  • You're playing a splitpusher. You spend a lot of time by yourself.

All of those things benefit the team, but do so in a way that gives them less than stellar DTC stats. As long as that's understood, DTC can be a powerful tool to help provide feedback on which carry was pulling their weight and which carry just last hit champions. It's much less deceiving that just looking at KDA.

That being said, DTC isn't the only important stat you should be looking at. Tanks value damage taken, supports sometimes value damage healed (and would also love a damage shielded stat), towers taken can be useful for splitpushers, etc.

Dukues1 votes

Yea I usually look more at it when I am playing adc. And I notice that mine is always low compared to other players in game. Which is why as of last night I am done playing adc in ranked on this account unless I get swapped for some reason. Hahaha I am just not that good at it. I knew this though not sure why I have been playing it so much.... I will blame my supp friend I been duoing with.

BastionKross1 votes

If you enjoy ADC, but can't seem to make it work bot lane, there's always mid/jungle/top lane ADCs to play as. You might have better luck there.

Breaku2 votes

It's all relative.

You can have very high damage to champions without ever killing them, because they keep getting away with low HP (or they're getting healed, or ocean drake, etc). So, while you may have a lot of damage done, it still wasn't enough damage in each team fight.

You can also have low damage done while doing tons of damage. If you're so far ahead that you're one-comboing people, there's no chance for enemy heals, or regen, or lifesteal to 'pad' your damage to champs stat.

Sire Hippington2 votes

The issue is that there are no other really relevant stats. The damage taken stat is usless as it's post mitigation, so you can't see who soaked the most raw damage(tanked the most), damage to shields does not count(which also screws the damage dealt stat though) There is no damage to obkectives, not even hints at neutral objectives. Damage healed would need to split between 'healing done to others' and 'Healing recived' - includeing lifesteal. There is no damage shielded/prevented from allies, nothing that reffers to CC or buffs. Even the damage dealt stat could be alot more detailed, like showing how much damage you fealt to which champion. If a tank dealt twice as much damage overall as an assasin, but split it up rather evenly amongst all opponents, maybe even more to front than backline, when he wasn't not neccesarily better than that assasin if the assasin dealt ~90% of the damage to the opposing carrys. There are also alot of imprtant things that can't really be measured statistically like map preasure(unless you can see a probabillity map of ones position maybe. If your toplane did spent most of his time near the oppsing ter2 and inhip towers, he did have alot mappreasure)

Where are not much infos that give even remotely usefull informations on how well one played right now(which also makes grades kinde pointless imo), The best guess comes from damage-dealt+k/d/a(though k/d/a is less important, more the kill partitipation which it indicates aswell) in context of the the position, role and champion!

Talisid1 votes

I don't put too much stock in Damage to Champions as a stat but it does feel pretty good, or bad depending on your pov, when you top damage charts as a tank.

Dukues1 votes

all them damn Zac & Amumu junglers lol

SGT Dingle Berry1 votes

People put too much stock into what their punk ass teammates say and think. Almost EVERY LoL player EVER tunnel vision kills and mindlessly believe that their KDA, or just K, makes or breaks the game.

I had an Ori recently who had the most kills and ofc the most deaths say in the post game lobby "GG my team was heavy.", completely ignoring the fact that she only had those kills because of the dozen Ashe arrows setting up the engage so she could actually land a skill shot/ult. Or as posted above every Akali/Zed/Talon/Kat EVER!

Just keep doing what you're doing and ignore the nonsense.

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