Changing Thresh (Champion Legacies and Identity)
Let's talk Thresh. Well, let's talk about a number of champions in general, but I'm gonna use Thresh to spearhead this discussion. http://img01.deviantart.net/8259/i/2013/083/b/a/happy_thresh_by_inkinesss-d5z1ovf.jpg Now, all of you should know who Thresh is. He's one of the most popular supports in the game, and for good reason; his expansive arsenal of tools makes him welcome in almost any team comp. The dude's flexible, fun to play, and unquestionability useful. But for that reason, he's a bit polarizing. A body of people argue his flexibility makes him overshadow other supports. They cry out to tone him down, but credit Thresh's seeming invulnerability to the LCS and competitive scene, which is "all about the flashy plays and outmaneuvers", which Thresh provides the most of in all the supports. That isn't to say Thresh is the absolute best pick; Thresh doesn't have a tool for every instance, and a novice Thresh can feel pressured to excel since they are, after all, playing Thresh.
Even if the competitive scene doesn't have as much say on Thresh's kit as some people believe, changing him isn't as easy as it looks. He was designed by Riot CertainlyT, who's (in)famous for designing champions with similarly hearty kits (Kalista, Yasuo and Darius are the most often cited of CertainlyT's work, and usually in a negative light; people seem to forget he also made Zyra). These kits are made inherently robust by their raw mechanics, so tweaking their numbers doesn't affect them as greatly, for good or ill, as they would on other champs. No matter how their numbers fluctuate, these champions can never seem to catch a break. No matter what spot they're in, there are people who call for further change, claiming the champions' issues haven't been resolved at all and that they still need to be "fixed".
But if something is easily corrected, wouldn't it have already been done? Again, these "problem" champions are inherently strong from the nature of their kits. So if there's indeed a serious problem in Thresh's kit (to go back to him), it lies in his kit's roots, and to fix it, you have to make changes that aren't discreet. Let's dissect this:
Thresh's flexibility is what makes him so useful and so polarizing. Number tweaks won't change the fact that he has more tools than most supports –ergo, we take away one or two of his tools. Okay then . . . what are you willing to shave off? If he doesn't collect souls, he isn't really Thresh; he needs souls to build his armor and makes up a huge piece of his in-game personality. Without it, we'd lose a unique gameplay mechanic makes him distinct from all other champs, not just Supports. His pull's pretty integral to who he is as well. Get rid of the passive component of Flay? The AD Thresh crowd just got the boot (and they certainly wouldn't be happy about that), restricting him to Support. His ultimate is what encourages him to pull himself into a fight (diving would be a lot less tempting without it, no?) or punish someone for diving onto his partners.
So we've accomplished . . . nothing. And that's what I want to highlight. Everything about Thresh's kit almost seems integral to him. No one's ever pleased when a champion is reduced to a shadow of their former selves. Imagine it if viewed in retrospect; there's a fine line between making "It was a good change in the end" and "He just isn't what he used to be".
Keep that mind. Remember earlier when I mentioned other champs? Well, here's where I'm talking about them. This section is about champion legacies, or how "good deeds aren't always wise". Certain things about certain champions are cemented into the community's vision of them. https://38.media.tumblr.com/f0fbfe5b9a23f2b13fda38451b1a6bac/tumblr_ndk20zVAat1tvo2c3o1_r1_500.gif Take Shen. Shen is a ninja, yet he's a tank. Riot puts a lot of effort into matching a champion's thematics with their gameplay. Here's a quote from Riot Meddler about this clash of themes:
Shen's an interesting one. There's definitely some mismatch between his theme and his gameplay. Mechanically he's a health stacking tank who gradually grinds you down, bit of a contrast to his image as a 'traditional' looking ninja and the expectations of speed, damage, stealth, assassination etc that go with it. We'd aim to avoid such a mismatch if making him today, he's got an established playstyle and players though so it's not necessarily appropriate to try and change that at this point. There are also some elements to him that are pretty ninja like as well to be fair, the sudden appearance from out of nowhere with the ult and the 'surprise, caught you off guard as I went past' of his E.
I'd like to underline that point (darn you, lack of underline function!). I find that fascinating. The dude is a ninja, yet because he was designed as a tank, that aspect of his being can't be done away with, no matter how much sense it'd make. Shen is an older champ to, so him being a tank as well as a ninja is too deeply ingrained into the League Community's culture/psyche to risk changing (some of you might cough Mordekaiser, in light of recent changes). Little to no good would come from trying to reshape what's become bedrock in the community's mindscape. So Riot wants to keep him a tank. That is the power of champion legacies (again, some of you might cough Mordekaiser; but however do you cough words fluently?)
So what are you willing to sacrifice for the "good" of the game? Is it even good for the game to leave a champion a shadow of what they once were? Or are you willing to endure what one might consider a necessary evil? Perhaps I'm being too philosophical about this, and am totally wrong about Thresh and Kalista and all those other "problem" champs. So what I'm wrong? I welcome any discussion. I like to think I am a reasonable person, and my opinions can be swayed. Lay it on me, brother or sister.
then some critical like
and
and lastly get
to allow his Q to deal maximum damage (it takes away MR, 5 per hit, up to 25 and Morde's Q is magic damage though it scales well with AD).
I would take out
, but IDK, i'll test that out I guess. Thanks for the suggestion.
as either are fine) and then
then get
but getting this item is controversial. You're build looks pretty messed up, lol, as the boots are really not needed since he has no cool down problems, getting one of the Hydra's should be better and enough than those two tank items. I think you might still be in the Tank meta, sadly its about to end and Morde needs power out of either AP or AD.
seems to be creating a pretty even split within the forums, too, so one side's proposed changes or status quo will never fully satisfy the other.
&
can neutralize almost his entire lane phase. Thresh excels in snowball situations where he just can tryout hooks without getting punished for it. When behind thresh plays further back & uses his latern to get people out of nasty situations. But overal having something todo in any situation is actualy healthy for a support and many new supports have this power.
for his amazing support on kite comps. People can play
in heavy rotated games. People can pick
because her multi tasking. People still pick
for his amazing engage. People still pick
for her amazing peel. People still pick
for her amazing all-in. Etc...
. People always wanna QQ about her %HP True damage, when in reality, it's really the only skill in her kit that even makes her viable. If you take that away from her, you essentially get a Champion that nobody wants to, or would want to play as because she would be wouldn't function with it. It's integral to her identity, along with her tumble and even her Ultimate.
A lot of people would be coughing Mordekaiser, but I don't see the issue with him. The only thing people talk about with him is that he no longer can use 1 skill by himself. Just about every other aspect of his kit is the same, and or buffed.His Q doesn't hit multiple targets anymore, but now his Q stacks damage three times. His passive remains at 25% out of combat, if in a duo lane he can heal himself and an ally, his E's the same, same goes for his R, except now he can become DRAGONBORN. Eventually people are gonna get used to this, and sooner of later, things will change. People will soon see him as a Metal Man that you should not get near or let near Dragon pit.