Thresh Q hitbox is (terribly) bugged

VDc0zCqe0w··25 votes·5,612 views

It is way bigger than what you would expect looking at the projectile, so it is way too easy to land considering it is a low risk high reward skillshot.

Nidalee was reworked because of that, and had her Q hitbox reduced to match the visual effect, so can we do the same thing to Thresh?

Even Morgana's bugged, but at least she's not an overbearing presence so people can deal with that, but when you see a Thresh every game, that hitbox becomes really annoying.

26 Comments

BakugoBestBoy6 votes

I completely disagree. Due to the missile speed of Death Sentence it is actually quite hard to land. Considering you can walk out of the way of a blitz hook, if you can't dodge a thresh q you have your own problems. The only way thresh lands a hook is if:

  • It's thrown from FoW
  • You don't dodge
  • You walk in to it either due to your own stupidity or a good prediction by thresh It's also not so "low risk" if he misses. Early game Thresh's entire lane presence revolves around him having that cc available. He's not nearly as tanky as Braum or Leona and he doesn't do enough damage to out trade you if his hook is down. If you ever see a thresh miss a hook between levels 1-5, abuse the fk out of him and his carry. They can't do sh!t for at least ~12 seconds.
Lockenster4 votes

its not like the thresh is op, it is the hitbox being so stupidly misguided that when it hit us its seems like it didnt at all. its similar to sona's old ult which had a weird shape that seems to hit things out of its visual area. its needs more clarity thats all so it does give that bs hook that seems it didnt hit but did anyways because the hitbox doesnt fit the visuals

Ratbert1 votes

Death Sentence is not a slow skillshot at all, it's more average. Your reasons for landing hooks apply to everyone, but not everyone has a glitched hitbox like thresh. It's pretty low risk when you can walk away if you miss, coupled with your still strong peel with lantern and flay. And the somewhat pokey aa's flay gives. You cannot engage on thresh even if he misses his q, cause the rest of his kit lets him peel and disengage.

BakugoBestBoy1 votes

{quoted}

Death Sentence is not a slow skillshot at all, it's more average. Your reasons for landing hooks apply to everyone, but not everyone has a glitched hitbox like thresh. It's pretty low risk when you can walk away if you miss, coupled with your still strong peel with lantern and flay. And the somewhat pokey aa's flay gives. You cannot engage on thresh even if he misses his q, cause the rest of his kit lets him peel and disengage.

I literally cannot believe something like Leona/Graves would lose a trade to a Thresh/Varus at level 3 if Thresh's hook is down. I would have to see this happen. And without the cd reduction of hitting a champ or a minion you could probably just all in them if you had ignite, all before it's back off of cd.

Also yes, I missed the mark so to speak with the point of this thread, League has a huge problem with visuals not matching hitboxes and it's not limited to thresh's hook.

Knight Devout5 votes

Morgana not overbearing? ok.

VDc0zCqe0w2 votes

http://www.leagueofgraphs.com/champions/stats/support/diamond

45.4% vs 16.5% pickrate, so not that overbearing

Junkο2 votes

That doesn't have to do with anything.

Just because Nasus isn't picked a lot doesn't mean his W isn't the most broken anti-ADC spell ever made

VDc0zCqe0w1 votes

what i meant to say is: if a champ is bugged, but is played once every 1000 games, well, who cares?

i am not going to play vs him in 1 year so w/e

if a champ is played 1 out of 2 games and is bugged, well, it's a pain in the ass

for example, who cares if Lux hits you even if she shouldn't have?

i face a Lux once in like 1 month, so it's not a really big problem (it's still a problem obv)

Jacky Shen1 votes

[{quoted}](name=AI Jazyra,realm=EUW,application-id=3ErqAdtq,discussion-id=LMQR50KY,comment-id=00010000,timestamp=2014-12-23T13:37:36.424+0000)

http://www.leagueofgraphs.com/champions/stats/support/diamond

45.4% vs 16.5% pickrate, so not that overbearing

Morgana also has a 16.4% banrate vs. thresh's 3.2%

Epilogue of Life5 votes

We should really make all hitboxes match the animation...I can't express in words the frustration of dodging the animation but still getting hit by that morg binding

Cumătru Yi3 votes

Post pics

Rinky Dinky2 votes

Wow. That is way worse than I thought it was.

Honestly. Why is that not being addressed? Hitboxes are quite easy to tune, so dont give me any "It takes time" bs.

Lajinn53 votes

League in general has a ton of terrible hitboxes that need to be fixed

Zeliwin2 votes

This needs to get fixed, Currently its almost impossible to miss his Q.

VDc0zCqe0w3 votes

remember to upvote pls, it's getting ridiculous, i've seen a match @ the last IEM Cologne where Thresh hit a hook that in no way it should have connected lol, people were laughing in chat too since it was so damn obvious

how the hell has it not been addressed already?

it's been bugged since 2 years

Junkο5 votes

Really, all the Threshes in my last 5 games missed horribly

Shentai2 votes

I noticed he same thing last night when bringing out my old favorite support fiddlesticks (who the bounce change absolutely gutted btw). This reminds me a lot of something we had in TFC and other half life mods called ex_interp. it basically projects where your model is going to be in a few ms to compensate for latency issues for models and hitscan (instant damage) weapons. Basically in less technical language something seems out of sync with the actual animation beyond just he hitbox sizes.

Junkο2 votes

Blitzcrank Morgana Lux

Ratbert2 votes

lux isn't bad at all not like thresh and morg

Junkο4 votes

Not as bad, but still pretty bad, i feel like i get stunned unfairly quite a ton of times when playing a yordle mid, thought it could easily be their hitbox and not Lux Q.

Also i forgot a really terrible offender. Fizz R, i lost count of how many times my ult shouldn't have hit but it did, sometimes it hits before it even reaches the enemy champ too.

FantasySniper2 votes

It also misses at point-blank because reasons.

I want it to be consistent.

PL551 votes

It's not that hard to dodge unless he is in a bush. He wins up the ability so you know when he is gonna hook.

Feathermane1 votes

How come I always know if stuff is going to hit me? Have you played against more than 1 Morgana/Thresh or are you people just incapable of learning? Some projectiles that connect with your model shift onto the center of your character from the edges, but this is not a bug, and it's not even a nuisance. Stop blaming everything but your own gameplay for in-game failures.

VDc0zCqe0w3 votes

yes i've played like 600 games vs Thresh in diamond 3+

he is bugged as fuck

and it's really ridiculous how I, as Janna or Zyra or Nami or what the fuck whoever you want, have to aim the skillshot perfectly else it just won't connect, while the Thresh player presses Q aiming horribly wrong and it still connects

PickleBabah4 votes

https://www.youtube.com/watch?v=PZQAcqRbJgA. In some cases you are right. Others... Not so much.

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