Remind me why Lee Sin's kick roots
I'm having trouble remembering why this nonsense exists.
I'm having trouble remembering why this nonsense exists.
Cuz it's so strong, it rips roots out.
Because he doesn't have enough overloaded shit in his kit.
It's a knock up and only happens if collision occurs.
Might have to explain this in more detail.
Welcome to the new forums, where players who don't have an in-depth understanding of game mechanics post about game mechanics and balance. God bless.
Lee Sin's kick roots his target during the kick animation. Once he begins casting, you can't reposition to change the direction.
are you high?
His kit is outdated as far as those sort of things go. My guess is it is coded to launch a target in the direction based on when the kick animation begins and not ends so therefore the target can't move during that time. I think it has to do with old coding.