New mode - Hardcore mode

slippykitten··3 votes·373 views

I think that this could be fun if done right. The idea would be to make everything punishingly more difficult.

  1. no vision - no map, no wards, you can only see what is directly around your champion.
  2. no hp regeneration - no hp pots, natural regen, item regen, or lifesteal. Of course mana and energy would still have to regenerate.
  3. Minions, towers, monsters and champs all hit harder - tower diving would be 10X riskier, that lvl one harass that pulls minion aggro would be deadly. Taking baron would actually be difficult. Champion spells and attacks would do increased damage, etc.
  4. communication would be the only method of knowledge - Pings are disabled, timers disabled, you dont know if your top laner died unless you see it happen or he tells you. You literally have no knowledge outside what you can see unless they tell you. You cant see item builds, deaths, or scores of friends or foes.
  5. Summoner spells, runes, and masteries disabled - you gotta go in raw.

Of course any number of these could be modified but i think the idea would be fun to have a super tense, scary game mode.

7 Comments

redniwediS1 votes

So would champion abilities that regenerate or give life steal still work? Either way this question is answered one set of champions either becomes very powerful or very useless.

Also what happens to Nocturne? His ult will just be a short ranged dash if he can't see allied vision, and there's no point to using it to reduce enemy vision either.

Lord Dusteon1 votes

Having LITERALLY no way to regen health except healing champions would severely warp the mode. Anyone with heals (Kayle? Nidalee? Soraka?) or shields would be considered amazing, while some champions (Mundo? Nasus? Vladimir?) would be literally useless.

BerserkGoldfish1 votes

lifesteal and spellvamp shouldn't be touched, but I can see having 0 passive regen taking away lifesteal makes your only options like xerath, brand etc, the people who never take damage unless they eff up.

BluePolarizer1 votes

no HP regen is way too much. changes the game alot. Having everything be in the dark is a big enough change.

Allow allied for champs only, but no minimap, meaning you have to scroll to the location to see it. No announcers, no scoreboard, no wards. No minion vision.

Miku Lv991 votes

So bascially, using an outside chat program is required in order to not be at a huge disadvantage?

Also champions that can heal themselves or allies are really good since there is no other source of healing? This would heavily unbalance the game.

DoFr1 votes

and Aatrox proceeds to shit on everyone.

Apollocliptic1 votes

I think pings should stay, and as much as I hate lifesteal and think that it is a broken mechanic, removing it would change the dynamics of so many champions that it would be a completely different game. No pots would be good, and maybe some other items, (but things like mikeals should stay). Item regen should stay, the game is all about the builds, and right builds would be even more important now, but natural regen going might be cool, though it'd give tanks a hard time since they are usually stronger there (age of volibear)

I thing the main things you've added that should definitely be tested, no vision, no map, no timers, stronger minions and turrets (and maybe neutrals too) but no masteries and runes tricky. maybe just no runes but keep masteries, or even the powered up minions will probably kill you

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