ADCs Need To Adapt
And I don't mean stop playing adc and pick up Mord bot.
I mean learning all the new matchups correctly.
ADC mains have developed a lot of great skills that has helped them rise up above others in the bot lane. However, something that most ADC mains lack is the ability to handle diversity.You're conditioned that the enemy ADC is the same as you and that only the supports determine what the lane looks like.
Throughout most of your ADC career, you have faced only enemy ADCs. It's the role that has had the least amount of weird picks even in casual play. Always ADC vs ADC. Now, you're suddenly facing a variety of opponents and that is catching you offguard. The problem is you don't know how to lane versus other classes, not that ADCs are not viable anymore.
Imagine if you're a mage that has never played versus a Zed or Yasou. You're obviously going to get stomped and then complain on forums that mages are unplayable.
Or you're a low-mobility top lane melee bruiser that has never played versus a good kite champion top before. That just feels unfair as hell.
It's time for ADCs to develop some of the skills needed to survive in other lanes.
Time to change your items, not going full damage vs some matchups, change your trading behavior, etc.
My hope is that adcs will be viable in different lanes as early game poke lane bullies that can also scale really well into the lategame. But not mandatory for both teams every game like it was before.
EDIT:
Common QQs: "Not even Korea is playing adcs!!" Yes they are, but they're spending a lot of time trying other champs bot since they're now also viable. Why would they keep playing the same champs they've played for years when it's a great time to try new things? People in NA are playing plenty of ADC too.
"ADCs don't exist" is something I've seen a lot. It's laughable. I haven't seen all the LCK games but all the ones I saw had at least 1-2 adcs in them. I remember Lucian, Ezreal and Kaisa specifically. Really goes to show how disconnected people on these forums are with reality.

or go for on hit builds where they buy a lot of AS already so having 35% more isnt that big of a deal when youre already sitting at 2.5 like
not to mention that there isn't really a lot of times where an ADC can freely attack to maximize that AS,a lot of times he has to kite/orb walk or your team already pinned an enemy down and are all attacking him,so you doing 50dps more at that point doesnt matter,he will die without you even touching him.
you suddenly become so much less dependent on your supp,and vice versa,when youre team fighting youre so much harder to get dived when the enemy knows that theres a high chance he will die or waste his ult and he might not even pop your GA.
to be a powerhouse in the game.
Damage is not the problem, crit adcs still have damage (i think they have more now).
I think the problem is the completely gutted early game combined with the weak towers.
and
i can start trading and have a positive impact in the game.
I need 1300 gold for
back in my rotation because it gets the earliest game impactful crits after you start building crit, not because of crit rate, but because the reduced armor increases the power of the crits. In less than 2 items I'm up to 340 Crits with just
15AD, even if i land R it usualy does not result in a kill.
I dont find the need to have the movement speed of