Kayn is awkward to play, are there plans to make him feel more fluid?

Yenn··2 votes·482 views

I'm finding that Kayn's mechanics feel clunky and slow, while his design makes him seem like he should be anything but.

His Q feels too slow, especially in the later game. It's understandable at early levels, but at higher levels when everyone is moving fast, it takes too long to complete the dash. There are a lot of cases where I'm better off just auto attacking, rather than a Q, because the Q dash is too slow and animation locks me for too long. It would be nice if the dash scaled with his movement speed or rank, similar to Yasuo.

His E has major pathfinding issues, and it's not clear how far into the wall you need to go for the heal. There are a lot of scenarios where you're visually in an area that other champions can't move over, but not far enough in to get the heal. There are also a lot of pathing issues when you're trying to exit a wall near an enemy champion; I recently had one case where I was trying to exit the wall by top side's blue golem, but the enemy Sion was there and the pathing basically refused to let me exit on that side, regardless of where I clicked to try to go around him.

His R is just plain weird. I've had a few cases where I've actually died as I infested someone, meaning it went on cooldown, but I still took damage from a targeted ability or skill shot. This doesn't really make sense at all; it's like there's a delay on it, though there's no animation or visible indicator to imply that.

9 Comments

SonicFlyht1 votes

I felt like he's mostly fluid overall, but his E pathfinding did get frustrating, and idk about the R. I died while entering someone as well, but I'm not sure if that's intended.

Salron1 votes

Q definitely needs something to make it feel better lategame Rest of his kit is fine

Yenn1 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=L49FGRHx,comment-id=0001,timestamp=2017-08-10T05:49:48.104+0000)

Q definitely needs something to make it feel better lategame Rest of his kit is fine

If your idea of fine is buggy, then sure

SpelingMistakee1 votes

Yea his q and e are clunky but when you ult into someone, it makes you untargetable BUT DFT, zed ult, ignite, etc can still kill you

Yenn1 votes

{quoted}

Yea his q and e are clunky but when you ult into someone, it makes you untargetable BUT DFT, zed ult, ignite, etc can still kill you

I'm not talking DoT or delayed damage, I'm talking Annie dropping Tibbers as you ult and killing you from 40%, even though your ult went on cooldown and you aren't visible

SpelingMistakee1 votes

so you die as you ult but you did no dmg to the person you ulted into and it still goes on CD? I think thats a bug but idk. I forgot who it was but if this one champ dies before his ult actually works, he gets 50% off cd on his ult

Yenn1 votes

{quoted}

so you die as you ult but you did no dmg to the person you ulted into and it still goes on CD? I think thats a bug but idk. I forgot who it was but if this one champ dies before his ult actually works, he gets 50% off cd on his ult

Ult entirely goes off and does everything, but you still die. Afair you don't even have a corpse.

Also, just failed a gank at bottom, because I absolutely could not get it to path through the wall by top side's tower brush, which resulted in my E falling off. This needs to be fixed.

1011001110001 votes

Base Kayn is supposed to be somewhat clunky since it is his form before reaching his true potential. This is why Shadow Assassin Kayn has the animation cancel on W - Casting W - Q gives you an extremely reliable and short cooldown burst pattern when you're flanking. His Q is fine either way, he can use it to dash over small walls, although if you're smart and are fighting an enemy along a wall, you can q into the wall to cancel the dashing portion early and immediately gain the 2nd portion of Q.

His E heals you when you are far enough into the wall that Kayn's legs lift up off the ground. Typically you should expect to be 100-150 units into the wall (about one Teemo) to get your heal 100% of the time.

His ult's been buggy apparently, not much you can do expect report how to duplicate it/keep nagging Report A Bug.

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