Gameplay but also lore, art, systems: seriously, WHY so slow?

Photos of Ghosts··2 votes·437 views

I just don't get how it is a better investment to do more and bigger sales rather than just making the content higher quality by updating shitty splashes. -20, 40, 70% on what you're selling brings you more sales than people actually wanting those items?

I just don't get why there isn't CONSISTENT discussion over balance, why is the new patch going to be "season" when it's still fucked up like the first day of preseason, I'm ok with preseason being unbalanced, really. But why aren't we trying to fix BEFORE it gets to season? Why aren't there more changes on PBE? A bigger PBE population? Imported MMR from live for better matchmaking?

I just don't get how (estimating) 25 writers can't come up with ONE short story EACH every two weeks. Why do we have to wait for events to get any kind of tales? Why aren't the "small lore updates to remove the institute of war" actually happening everyday?

What happened in 2 years of non-LoL related R&D? Apart from 8-bit minigames?

Why are the boards always so buggy? And with little interaction with mods and close to none with Reds? And why are so many features still lacking? (Messages, following, mobile app, ability to move threads instead of deleting them, background NOT loading first and NOT being so heavy)

5 Comments

Niyumi1 votes

Welcome to F2P. Isn't it a wonderful thing?

Riot does not give a damn about their game, and only cares about how much money they can sucker you into throwing at them. Everything else is irrelevant, and doesn't make them any profit. They will do the bare minimum to keep people paying, and nothing more.

But hey, F2P is a WONDERFUL model, and brings so many "good" games to the market, don't you agree? Really just sad how many fucking spoiled brats bought into it and enabled companies like this, Activision, NC Soft, Nexon and so on.

Welcome to modern gaming.

ModWulf Helhammer1 votes

You seem like Gnarsies.

I hate gnarsies

Photos of Ghosts1 votes

Gnarsies doesn't sound so salty.

Then again, Gnarsies reads that, while this guy writes it, so there's orality that changes how it's perceived.

Photos of Ghosts1 votes

Not a reason. What are the people they pay actually doing of their days? Do they spend their time playing or what?

Niyumi1 votes

Well, you know ArenaNet? The company owned by NCsoft? Yeah that's basically in my back yard (Bellevue), and I know people who work there. According to them, they have monthly quotas they have to meet for the crap shop, and can get fined or even fired for not meeting it. So, in order to meet that quota, they will literally drop everything they're working on to fill it. This means that content takes a year and a half to come out, or is incredibly half-assed and just overall low quality.

That's just F2P though; quality doesn't make money for you, nor does anything else related to your game. You make money through the cash shop, DLCs, QoL things you have to buy, all that.

In a P2P game, you make your money when people keep playing and enjoying your game -- so you'll make the game as best you can, and make sure it's fun. Your development resources will be funneled into the game itself, instead of the cash shop, so quality is usually a lot higher as well. In a P2P game, you make money on your game itself being fun and enjoyable.

So, what are the developers doing? Well, that's easy, they're working on cash shop skins, hyping new champions / skin lines, and otherwise figuring out how to milk people without having the population freak out (placebo balance changes are one of those).

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