My suggested power shift for Zoe
Passive
- Damage increased, bubble bonus removed (why the fuck is this even here? Bubble already does damage twice and sets up a Q)
Q: Paddlestar
- Reduce range to 650
- Damage drastically reduced
- Can be seen through adjacent walls
- Reduced projectile speed
W: Spellthief
- WHEEEEE Damage increased
- Minions instead drop "actives" that do nothing, but activate WHEEEEE when cast. The minion drop rate is increased to compensate.
E: Sleepy Trouble Bubble
- Can be seen through adjacent walls
- Reduced projectile speed
R: Portal Jump:
- Return time increased to 1.25 seconds
The intent here is to make her less akin to an old Leblanc with an old Nidalee spear. I wanted to do two things: make Q and E harder to land, and make the rest of her damage sources a useful part of her burst rotation instead of an afterthought. I couldn't just slow down the Q projectile because that would just make it even easier to get more range, so I also decreased the max range of Paddlestar, which has the double benefit of forcing her to get a little closer to blow people up. Also the W RNG is frustratingly swingy, but she needs something there so that she has more than 2 spells in lane. The R return time is increased because in its current state a sudden Q over the wall is not reasonably reactable. The ult is the part that adds that pre-rework LeBlanc feel.
