Matchmaking is bad because playerbase is dwindling
Ever wondered why Riot doesn't give out player counts anymore? Well, there you have it.
Ever wondered why Riot doesn't give out player counts anymore? Well, there you have it.
Uh huh.
Do you have any kind of ACTUAL evidence of that?
?
Evidence. ev·i·dence. NOUN The available body of facts or information indicating whether a belief or proposition is true or valid.
[{quoted}](name=Kai Guy,realm=NA,application-id=3ErqAdtq,discussion-id=KgRxAi3X,comment-id=000100000000,timestamp=2018-03-29T17:54:01.992+0000)
Evidence. ev·i·dence. NOUN The available body of facts or information indicating whether a belief or proposition is true or valid.
The reason I used a question mark is because I don't understand the point of his/her post.
So he/she is asking for "evidence" which does not exist in _either _ direction. Hence, logically, the post makes no sense as the he/she would not be able to disprove my claim regardless. Ya get me?
This game is shit now.
League has a bigger player population than most games.
I doubt it really. It's old algorithms for a game that wasn't this snowbally and damaged packed. Now the game pace and dynamic has changed and the algorithm needs to be better balanced. Think at it like 5 teams or random people throwing balls at a basket. If the basket it way wider than the ball, then the least skilled player will still hit some throw, so the variety of skill can be wider and you don't need a very thight balancing. But if you reduce the basket to be ball tight then skill really matters, so you need to better balance the teams