Syndra [Power Shift Balancing Suggestion]
Something I have noticed is that Syndra's current power levels are strong early, mid and late game- so unless she faces a hyper mage like Karthus, Vladimir, Ryze, Anivia, Orianna, etc Syndra has no weaknesses. Since Syndra feels like she should be more of a late game mage, especially with how her passive works, I will do a power shift of less early game strength and more late game strength.
So here it is: Dark Sphere (Q): Cooldown adjusted to 7/6/5/4/3 from 4 seconds
So with this suggestion Syndra's power levels of levels 1-8 are either straight nerfs or damage equals, and then post levels 9+ is a pretty majour late game buff having a pretty good high damage nuke every 3 seconds (down to 1.8 with cap CDR, from 2.4 seconds currently at rank 5). Overall, this should balance Syndra better to be weaker early and stronger later so that Syndra is more about mid-late game instead of being strong early-mid-late game
~ Stacona