Why give thornmail general grievous wounds instead of specific anti-lifesteal?
Juggernauts might be getting nerfed BIG TIME if this thornmail change goes through.
stacks tanks with autos and uses Q while doing so to sustain through
His Q
uses W (auto attack) to get tentacles to hit people and heal her
His E is arguably his biggest damage component of his kit, and it's PURE auto oriented.
Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q
turtle stance requires autoing stuff
Kind of irrelevant because he sucks, but when is this guy not autoing once in range? His rolling thunder is an auto modifier, and his W and R encourage him to smack shit, so he'll be guaranteed to grievous wounds himself during his passive when hitting tanks.
I mean, maybe he doesnt care since he presses R and sprints at the backline, but otherwise he can really only fight tanks, and he's also almost purely auto oriented with great sustain.
etc.
With grievous wounds now being accessible on tanks and being stupid easy to apply, juggernauts, who achieve tank levels of durability through sustain may actually get hardcore fucked. It's bad enough
exists along with
for less than 1k gold, now we got this on our hands.
Why couldn't thornmail give a specific anti lifesteal debuff instead of grievous wounds? At least then it's only
who gets fucked but that doesnt matter since nasus shouldnt teamfight anyways (and
gets affected too, but there could be a way to get him to maneuver around this in a patch).
Mark my words fellow juggy mains, I'm betting you five bucks we'll feel this change harshly if it goes through. I guess
wont care because his dumbass passive that goes against his kit wont be affected by this.
EDIT
Lol look at all the anti-juggernaut trolls downvoting, the truth won't change.