Nasus doesn't have damage reduction, % health damage, and has only 1 CC ability but still builds mainly tank
Darius doesn't have damage reduction, % health damage, and has 1 CC ability that is an AA buff while the other is dodgable but still builds mainly tank
Tahm Kench doesn't have damage reduction and has situational CC and still builds mainly tank
Malphite doesn't have damage reduction, % health damage, and 1 CC that's single target while the other is a long cooldown ult but builds mainly tank
Cho'Gath doesn't have damage reduction, % health damage, and all skill shot CC but still builds mainly tank unless going the AP route
Illaoi doesn't have damage reduction and has an easily dodgable slow but still mainly builds tank
Nautilus doesn't have damage reduction or % health damage but still builds mainly tank
Olaf doesn't have damage reduction, % health damage, and has 1 skill shot CC but still builds mainly tank
Sion doesn't have damage reduction and all skill shot CC but still builds mainly tank
Here are 9 viable tank top laners that are missing some of the things you asked if Aatrox recieved or 1 CC/dodgable CCs like Aatrox.
You build Black Cleaver and possibly Titanic with the rest being defense items. If the enemy team has decent number of AD champions build Dead Man's (or build it anyways because it gives you movement speed and an on-hit slow). He gets +25% AD while in Blood Rush giving him some extra damage (+17 AD at level 4 when you would want to start fighting) that you can also use along side Sterek's Gauge. His abilities no longer cost HP so he isn't slitting his wrists every time he fights back taking over 100 HP per Q E and Price W individually later in the game (E costing flat 30 at all stages in the game making it non-existent after early game). His heal is better at higher HP and almost dead (but weaker at around 50%). He already has 2 AOE CC abilities so he doesn't require any more than that, but if you want more CC then build Mallet to give him HP AD and an AA slow. His ult is like Illaoi's where you want to be in the middle of the enemy team when you cast it to top off your Blood Well as much as possible (+20% to the BW for each enemy champion it hits) allowing you to potentially start a fight with Blood Rush.
Instead of just looking at everything he lost, look at everything else that he gained also. He's far from perfect, this is just a small band-aid until they can focus on him later, but I think he will be in a better place after people get use to him.