Turnaround : I finnally understand why riot made games shorter
Well it's kinda weird but with some research here is something i forgot and many of us
Well it seems that we all forgot that Asians play in communities in internet cafés and pc banks aren't free. The open mid phenoma doesn't really exists in na or eu. But in asia they really let the opponents go straight to the nexus if the game is looking bad to win time and to not spend a lot of money. In asia lol is really popular so after school or college you go with 4 friends play games in internet cafe its easier for you than everyone at home. And many kids don't have their own computer.
So winning time for them is winning money. It's a little bit paradoxal to have to pay to play a free game. Kids or young people don't always have a lot of money... yep... we don't live all in wealthy countries (china for example).
Riot said they used surveys in the past and majority of the players wanted shorter games. Majority of the players = china and korea. That why we don't hear their complains.
I foud this video which talks about the subject https://youtu.be/UjunINOwvVw
After knowing this, well i have to admit i'm not against it, if it can help them.
However i think its a problem that the entire world has to adapt to this phenomena. Because in na or eu it this phenomena doesn't really exists
I think riot should have a kinda different meta for occidental countries and asian countries. Or try to find another solution.