Zoe Mini-Rework
Just going to get to the point, but with no numbers because too many people fixate on those (even though it does not matter since they easily get changed).
Attack Range: 550 units [same]
More Sparkles! (Passive):
Range: 425 units
Zoe becomes more and more sparkly as she casts her abilities, after 4 ability casts, Zoe becomes irresistibly sparkly and when she gets near an enemy unit will charm all surrounding enemies for x/x/x seconds.
Paddle Star (Q):
1st Cast: Zoe launches a star in the target direction.
2nd Cast: Zoe redirects the star in the target direction, travelling a max distance based on where Zoe was when she redirected the star. At max rank, Zoe can redirect Paddle Star up to 2 times.
When the star collides with an enemy, it deals magic damage in a small area to triple magic damage based on how far the star traveled.
Portal Jump (W):
Cooldown: Cooldown lowers per rank
Zoe instantly teleports to the target location for 1 second, unable to move, and then returns to her original location.
Sleepy Trouble Bubble (E):
Zoe kicks a bubble in the target direction, absorbing to the first enemy struck and dealing magic damage, causing the target to move slower over a few seconds and eventually to fall asleep for X seconds.
If the sleeping target is struck by Paddle Star or Bubble Bomb, then it wakes up and is dealt bonus true damage.
Bubble Bomb (R):
Cooldown: Pretty low, especially for an ultimate (think Anivia level, or Veigar's Dark Matter [W])
Zoe leaves behind a bubble at her location for 1.5 seconds, exploding afterwards and dealing a large sum of magic damage to enemies caught in the explosion.