So whats everyones consensus on Kled? I don't see much of him on the boards.

IGotScuttleCrabs··1 votes·534 views

Basically the title^ I never see him brought up on the boards. To me that means he's either: A) Balanced so nothing needs to be said (like Velkoz was) B) Not at all played so rarely seen or brings up issues (Urgot, pre-Yorick)

Also to those that play him, whats your builds, style, etc? I don't watch youtubers or pros so I'm not up to date on how most play him.

22 Comments

CerealBoxOfDoom3 votes

His ult is annoying.. and so is his passive

that's about it not much to say about him lol

can't say if he's balanced or not but I'm pretty sure he wont be allowed to be strong ever

Keepe1 votes

Please. It's Riot. They'll buff him up eventually, and then gut him to a state worse than his release.

Astôlfo3 votes

Kled is in an okay spot currently. Could use some bugfixes/QoL changes. If anything, he's a little weak.

ViiLLAiN2 votes

i think everyone knows hes a good champ

Geauxx2 votes

It's just him not being the flavor of the month, same as taliyah... I think kled is decent, he's snowballs way too hard tbh. other than that theres not too much.

IGotScuttleCrabs1 votes

yea if you can get moving he snowballs like crazy

ViiLLAiN1 votes

the build from what i know is black cleaver is core then idk what else lol all inknow is that ult is amazing lol and scary

IGotScuttleCrabs1 votes

Yea BC is definitely core although i've been trying TF when snowballing and it's been having decent results.

TequilaZombie1 votes

I like item 3748 on him. Great for procing his W faster.

IGotScuttleCrabs1 votes

Ive been wanting to try that but have yet to do it. Also wanna see how full tank or Titanic>tank goes

TequilaZombie1 votes

I don't like full Tank on him. I think something like:

item 3748 item 3071 item 3742 item 3065 + situational + boots

Is much better on him. Also, where is the fun of playing a crazy psycho as Kled if you're not hurting people?

IGotScuttleCrabs1 votes

I find the second I Ult everyone starts backing off (surprising in Silver). I imagine higher elo knows how to max the hell out of it though.

TTK Dreadnought1 votes

I think 3k HP at lvl 18 between his passive and base HP is a bit much. Even Chogath and Sion have to earn it. and being able to get 80% of skaarl back in combat is annoying. Especially if your building relatively tanky.

Ralanr1 votes

He seems like one of those champions whose release went by rather painlessly.

Wind Whistler1 votes

{quoted}

He seems like one of those champions whose release went by rather painlessly.

I wish there were more champions like that... Sigh.

Hyperiön1 votes

I only have 1 thing about him, and that is the fact he goes invulnerable when he looses Skaarl.

Great Muta1 votes

I think he is really strong late game and his ult is great, but he is trash as soon as he loses his ride.

IGotScuttleCrabs1 votes

Yea i kinda feel his low HP, slow movement, and mediocre Q is a little to much. I know he's meant to be punished for loosing Skaarl but it's really hard to "get back on that horse Skaarl"

TequilaZombie1 votes

If you survive long enough to land two Q's during the team fight, most of the time you can get back on that goddamn cowardly lizard!

I don't mind how gimped he is without Skaarl. I mean, Kled's health bar is basicly a bonus, as Skaarl already has a health bar comparable to the one's of most champions. I kinda see it as an Aatrox passive of sorts.

Junkο1 votes

His passive makes me want to kill myself.

WarlockLaw1 votes

Overall he feels fairly feast or famine to me. Imo he needs some QoL changes to his passive so that he doesn't have to back every time he loses a trade. Right now getting Skarl back, and therefor most of his kit, takes too long when you can't hit enemy champs/towers. But considering the power level of that heal maybe nerf something else to make those changes.

Meep Man1 votes

Kled could use some buffs in some places and small nerfs in some to make him healthier. For example, his health return upon remounting Skaarl could likely be reduced to 45% or so early game (scaling back to live values later in the game), but make it easier for him to remount early.

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