@Meddler@Repertoir Since you guys around lately.... Quinn and Valor

IGotScuttleCrabs··58 votes·13,992 views

Any chance you guys are looking at our favorite dynamic duo? They've been bugged for years. Crappy attack animation. Valor is wondering why he never got a passive. And Quinn should see a chiropractor about that hunchback.

Most Q&V players aren't looking for buffs really. We just want our champs to be reliable.

Any input on this would be appreciated. Quinn

P.s. add Valor picture to the champ list here^^

53 Comments

RiotRiotRepertoir123 votes

I am actually actively doing some work on Quinn. One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes. We're supposed to be a dynamic duo. Please mark more useful targets, Valor. Please stop taking your time to mark things, Valor. And Quinn, maybe people would take your attacks seriously if they felt like they were aiming to injure someone.

That's my general attitude on Quinn, anyway.

We're not at the point yet where I can discuss full details, but they're high up on my personal radar.

SuperLuigiLXIV2 votes

{quoted}

I am actually actively doing some work on Quinn. One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes. We're supposed to be a dynamic duo. Please mark more useful targets, Valor. Please stop taking your time to mark things, Valor. And Quinn, maybe people would take your attacks seriously if they felt like they were aiming to injure someone.

That's my general attitude on Quinn, anyway.

We're not at the point yet where I can discuss full details, but they're high up on my personal radar.

Yeees, return my top lane terror to mine hands, that I may spill more tears and blood :O

Veraska1 votes

{quoted}

I am actually actively doing some work on Quinn. One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes. We're supposed to be a dynamic duo. Please mark more useful targets, Valor. Please stop taking your time to mark things, Valor. And Quinn, maybe people would take your attacks seriously if they felt like they were aiming to injure someone.

That's my general attitude on Quinn, anyway.

We're not at the point yet where I can discuss full details, but they're high up on my personal radar.

Maybe give her some bonus armor pen somewhere? She's a pretty low range marksman and her ultimate makes her a melee carry which is really cool, but its generally a death wish against coordinated teams, maybe if she had something that made her ignore a percentage of the targets bonus armor (especially in bird mode) it'd give her some target neutrality so she doesn't always have to go for the back line dives when in melee form. Just a thought, keep up the good work ^^

Jeddy01727 votes

Well whatever you do,as long as you put as much effort into it like you did with Ashe & Garen (along with player feedback of course),I'm sure it can be a satisfying rework.

Paress3 votes

{quoted}

I am actually actively doing some work on Quinn. One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes. We're supposed to be a dynamic duo. Please mark more useful targets, Valor. Please stop taking your time to mark things, Valor. And Quinn, maybe people would take your attacks seriously if they felt like they were aiming to injure someone.

That's my general attitude on Quinn, anyway.

We're not at the point yet where I can discuss full details, but they're high up on my personal radar.

What's sad is the fact Quinn's passive is ... not here in Valor form.

Ariel the Cruel4 votes

They should just reverse it. Every # seconds, Quinn snipes the last target Valor has attacked.

Xhader1 votes

I find this really funny but I don't know why lol. Good idea though

CatAndBookTails2 votes

I would love to see Quinn fall from the sky to mark an enemy as vulnerable and land face first where after she runs to a brush to de-spawn.

Vistha Kai1 votes

If you may you should also look in that awful thing with mid-air AA into Harrier passive not working most of the time.

ProfDrDeath8 votes

Nice.

Just, be careful...We Quinn (and Valor) players are a fiercely protective bunch. Probably like every other minority mains on the forums.

And please, do not touch either her range or her MS. Only non-Quinn mains want the range increased - they do not realize that her shorter range is essential to justify her power in other aspects.

P.S., if you want to read a (probably stupid) idea for the two:

Valor's W (Heightened Senses) makes him take flight for the duration of the reveal, enabling him to cross terrain and giving him damage reduction against projectiles (or all damage sources).

Penta Penguin1 votes

I'm wondering why Riot has never tried an actual flight ability before

Crowe Stalker1 votes

Probably because he's already ridiculously fast out of combat and in certain locations can jump walls with Jungle Creeps?

Seriously, can you imagine trying to flee an enemy that literally ignores trees? You couldn't flash to save your life or anything, there'd be no counterplay for the chase. You'd either have to fight (and hope to burst) or die.

Eagleheart1 votes

Because Valor can just sit inside a wall and invalidate any melees trying to catch him. That's probably the biggest reason why terrain-crossers are limited to dashes and teleports, rather than just collision ignore.

Xhader2 votes

One solution for this would be to make terrain-crossing automated when you give the command (like Bard's love tunnel)

Fadedpf1 votes

Fix her auto attacks and she will be perfect, coming from someone that loves playing quinn

IGotScuttleCrabs1 votes

That and her bugs :p

IGotScuttleCrabs1 votes

Thats amazing news! Thank you so much. Just a side note I've never seen anyone mention. When attacking dragon from outside the pit harrier won't apply quite often. You have to walk closer than max range for valor to come down. To recreate the bug just start drag while standing outside pit behind the wall. Harrier won't activate.

lightdragoon881 votes

I made an topic about helping the Valor part of Quinn and Valor and was wondering what you thought were about it:

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/YK1MaKqW-quinn-is-fine-after-her-bugs-are-fixed-of-course-valor-on-the-other-hand

Vumsy1 votes

Tossing some ideas your way. Quinn Passive - Reduces CD on auto attacking (like Nocturne) Valor Passive - Every third auto deals Harrier damage and bonus damage that scales on missing hp (Remove Skystrike, lower Tag Team CD)

Vesper1171 votes

I would love to have Quinn be a reliable ADC. She seemed so good on paper but her top lane potential is holding her adc back.

exe31 votes

PLEASE PLEASE PLEASE tighten up her AA animation. It's so painfully sluggish that until I get AS it feels unusable (I can sometimes even miss E->AA followups because it takes so long to fire).

gubigubi2 votes

Please do a good job with Quinn!

Fiora Twitch Leblanc are my other 3 fav champions and they arn't doing so hot on win rate currently. I would be sad if all my fav champions were in the top 10 worst win rates together.

Starting to think Riot hates me ): But I have faith!

P.S. Squawk :V

Z463 votes
  • Fiora's getting buffed.

  • Twitch has trouble in the current meta, and his status will change as other champions are nerfed and buffed. Chances are he'll pop up at Worlds with Corki.

  • LeBlanc has not only one of the highest-damage, lowest-risk burst combos in the game, but insane mobility, CC, and stealth + a clone when weakened every single minute. Believe it or not, they're actually partially reverting the nerf on her W's dash speed, too.

LeBlanc is an oppressive, nigh-unstoppable monster in the hands of someone who can play her well. Understandably, LB's win rate goes up the more someone plays her, jumping from 41% to 49%. She has a very necessary skill floor to make up for the disgusting burst and even more disgusting level of safety, and that lends to her low win rate among people who only play her for 5-10 games and fail horribly.

gubigubi2 votes

Yeah Twitch just got a small buff I'm not sure if that was on 5.15 or in 5.16 but his damage on something went up by a small amount. So they are inching him closer to being viable. Which is good I hate giant sweeping buffs and nerfs that totally ruin champions.

They should be really careful with the Fiora buffs because I do think she has very strong aspects of her kit but her ult is just really weak if not in the correct situations or in games where I can't build a item 3065.

I think the buffs they are giving LeBlanc will make her more fun to play again. I don't want her or any of my champions I play to ever be OP LCS must ban/pick tier. I just don't want them to be troll pick 40% win rate tier :L

And I do think Quinn and Fiora needed reworks or changes to their kits but I just want them to be good changes that make the champion more fun to play while keeping the identity intact of what the character was.

Kinda rambled but oh well :v

Frosted Tips1 votes

I know you said you wouldn't comment on it yet but all she really needs is some QoL and bug fixes. Also thank you for commenting on my favorite champion since she has had issues since her release that have never been truly fixed.

Eagleheart8 votes

Quinn main here with around 1500~ games on her now.

First step: remove skystrike. It's an overglorified autoattack that restricts Quinn more than it enables. A lot of Skystrike's power budget is invested into its AOE, but that contradicts with Quinn's role as a duelist/splitpusher rather than a teamfighter. Fun fact: Max damage skystrike starts doing less damage than a non-crit harrier after around 300AD. Removing Skystrike will let Valor be used for mobility like intended, and will allow Quinn to receive buffs outside of Tag Team without becoming too oppressive.

Keep her as a solo laner. Quinn will never be a good ADC so long as she has vault, and yet vault is perhaps her most recognisable skill. I honestly think she'll be healthier as a roaming midlaner, but she's also found a strong niche as an anti-melee top laner. I don't mind which lane you choose, as long as it isn't bot lane. Supports punish Quinn far too easily and prevent her from snowballing like she's supposed to as an early-mid game carry.

That said, please give her a way to get into fights that isn't vault. Vault is too risky to use to jump into groups of enemies with, even in Quinn form. Perhaps give her movespeed while walking towards blinded targets or something. Otherwise, really emphasise her trait as a splitpusher/skirmisher if you want to keep her weak as a teamfighter.

Please consider reverting her passive back to 10/3 second cooldown instead of 6/6 seconds. It gives her more of a consistent steroid that rewards you for popping the Vulnerability and provides more counterplay for the opposition. While it's optimal uptime is shorter, enemies can play around it by staying out of range and putting it on a 4 second longer cooldown than otherwise.

Lastly, please buff her vision skills. Her lore depicts her as a demacian scout and yet her scouting capabilities are arguably the weakest compared to her competitors. Compare her W to Kalista's, Ashe's, Nidalee's, Teemo's, etc. Like seriously, Nidalee's bushwhack was effectively Quinn's heightened senses for most intents and purposes but on a 9 second cooldown until it was nerfed recently.

Quinn as it stands is thematically unfulfilling for two reasons. 1) Her weak scouting capabilities as highlighted above. 2) The limitations of Valor as a mobility tool. Right now, Valor is a kamikaze bird, both in Q and R. You can't call Q/V a tag team duo when 99% of the time is spent as only Quinn. Refocusing Tag Team as a mobility skill will increase the uptime of Valor and justify the two's title as a duo.

IGotScuttleCrabs9 votes

Have to agree I'd be ok with Skystrike leaving and allowed for her other abilities taking its power budget. Or even for Q&V to go the way of nidalee and being a LV1 ult on no cool down.

Its really QUINN...................and valor When they give the impression that they're a team as one.

CatAndBookTails2 votes

The thing is, skystrike in my opinion is not even that much of her power budget, it's more the fact that her aoe blind(s) and Vault tends to screw melee's over so hard that it might as well be her whole power budget.

In my opinion i would love it if they made her faster and let her strike more fluidly but also give her opponents on toplane atleast a chance to fight back.

I'd love to have her vision be like a combined Ashe hawk and Kalista Sentinel and slightly WW's scent. Point to an area for Valor to scout out and she'll scout out that area permanently until called back (where it goes on a decent cooldown) when an enemy walks in that area with a low amount of health Valor would get massive increased movementspeed moving towards that target.

To compensate for such a powerfull vision move i'd love to give her a thematic buff/nerf. Let Valor have her own health and make Quin's ult free to use with a decently low cooldown. (make them an actual combo team) while in vision form Valor can be killed thus disabling her ult until she respawns.

I have no numbers and these are just ideas which i would love to hear feedback about from other people who love quin's thematic.

Daedalus8712 votes

Thanks for giving us some indication on what to expect with upcoming Quinn changes. I'm taking it that this means we can expect some good changes before Season 6 gets started (assuming the servers don't burn to the ground)?

And please, the only Quinn change that needs to be made is giving her a half decent AA. As nice as Harrier improvements or a Valor passive would be, she really needs a half decent AA. Like make that the first thing that gets worked on and ship it mid patch. Then I will probably get a couple of Quinn Skins.

SoMNia2 votes

The easiest way to make Valor mark more useful targets is probably to turn him into a controllable pet so the player can tell him who to mark. Just saying. >.> It would be nice if Quinn and Valor were really Quinn AND Valor. Either way, it's nice to hear our favourite dynamic duo is getting some attention. <3

Also, some have said that Skystrike feels weak, and forces Tag Team into a long cooldown, when it would be much more satisfying as a mobility/scouting tool. I'm inclined to agree. If R becomes a transformation skill (like Nidalee/Elise) and inherits W's current passive, perhaps W can become something more rewarding as well.

Valor Bot2 votes

Glad to hear Quinn is getting some love. Her AA animation and Harrier prioritization are really the two things that are in most need of fixing I think, although a Nidalee-esque tweak to her ultimate could be interesting.

SoMNia1 votes

For sure, those should be fixed first.

Truth be told, I'd hesitate to make her ult a full transformation move, because there's a lot of power in its mobility, and it would need to be toned down a lot to be balanced as a permanent form change. But I do think making it available more often and making adjustments to Valor's abilities could make for some interesting gameplay.

The Blue Rajah4 votes

Would it be possible to make Harrier a consumable mark? It's really annoying when an enemy you're attacking gets marked halfway through the attack and it doesn't proc the extra damage. It's one of those things that, while not technically a bug, FEELS like a bug and is very frustrating for the Quinn player.

I understand that it's important for clarity's sake that it's clear where the extra damage is coming from, and there's a very nice animation for passive procs, but I think this would just be much more satisfying. You could switch is so that the mark just appears on targets and have Valor swoop down when the damage is consumed (you can even use the same animation, just add a slashing sound), and then it's suddenly Valor and Quinn attacking simultaneously for extra damage. Super Cool

As far as the current animation for passive procs, just make it her crit animation. Her current crit animation is nothing to write home about, so it'd be nice to keep that badass volley effect.

Valor Bot1 votes

Yes! I've missed many kills and minions this way, just because Harrier would pop up during the auto attack's flight.

Photos of Ghosts1 votes

yay repotire is on da job

Xeranis Azourael1 votes

{quoted}

One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes.

  • Please mark more useful targets, Valor.
  • Please stop taking your time to mark things, Valor.

This. I feel like the last attempt to fix Harrier didn't fully fix it, but rather..it fixed some things, but made other things worse; namely the two bullets above.

But in addition to Harrier, there's a minor kit swap, possible CC change, & Valor buffs I'd like to see for Quinn & Valor, to make their kit more intuitive & fun.

  • Switch the Movement Slow from E - Vault with the Blind from Q - Blinding Assault (& possibly rename "Blinding Assault" to 'Crippling Assault', or 'Achilles Assault', if you wanna be alliterate. Vault can stay as "Vault"; just imagine she's vaulting off of their eyes to blind them/throat to silence them.) This should somewhat stem the counter-intuitive result of using Vault to gap-close/initiate, only to be bursted right after (which also makes more sense when Vaulting to get away - Blind/Silence, then withdraw); and add more risk-reward to landing that Movement Slow skillshot. (A skillshot Blind never felt right/made sense to me in the first place.) This should also swap Valor's attack animations of both abilities, for consistency. The 'dash & Slow' would move to Valor's Q-Blinding Assault (Crippling Assault), while the 'Blind-@-current-location' would move to Valor's E-Vault. This way, players don't confuse Quinn's skillshot (Q) with Valor's Dash (E); they'd both be on the same ability (Q), which makes more sense & increases intuitive play efficiency. 35/40?%MS Slow that does not diminish over 2 seconds (for the new skillshot MS Slow).
  • Replace her Blind with Silence. The Champions she more often goes up against & bursts her down easily, require being Silenced, rather than being Blinded.
  • Maybe buff Valor's health/armor/magic resist, as if he was like Nidalee & Elise's animal transformation (more resilient in melee form).
  • Valor's also missing his own passive. He should be able to proc his own version of Harrier when attacking low-health units, so he can actually inflict some damage like Quinn.

So, with the kit swap, the improved kit would be like so:

  • Q-'Crippling/Achilles' Assault Quinn calls Valor to damage targets in an area and slow the target's Movement Speed. Valor flies in a line and strikes the first enemy in his path. He then attacks all nearby enemies, dealing 70/110/150/190/230 (+65% bonus Attack Damage) (+50% Ability Power) physical damage and slowing the target's Movement Speed by (35% or 40% ) {lesser than Live because -->} (the effect no longer diminishes over 2 sec). As Valor: Dashes to target/target area & performs the same attack.
  • E-Vault Quinn dashes to an enemy, dealing physical damage and silencing the target. Quinn dashes to an enemy, dealing 40/70/100/130/160 (+20% bonus Attack Damage) physical damage and silencing them for 1.5 seconds. As Valor: Performs the same attack at the current location.

Couple this with buffs to Valor & giving Valor a passive like Quinn's, and Quinn & Valor would be a much better champ to use. Hope you consider these, Repertoir! (^_^)

Wajster1 votes

{quoted}

I am actually actively doing some work on Quinn. One of the things I want to address is that Harrier just seems like it screws me over when playing her sometimes. We're supposed to be a dynamic duo. Please mark more useful targets, Valor. Please stop taking your time to mark things, Valor. And Quinn, maybe people would take your attacks seriously if they felt like they were aiming to injure someone.

That's my general attitude on Quinn, anyway.

We're not at the point yet where I can discuss full details, but they're high up on my personal radar.

You seem like a good guy :D

TSN DarkVirus2 votes

I really hope you will read this. I bought quinn since the start and tried everything to make her work, but it sometimes feels like you try to run with a broken leg.

Ill cut to the chase, all I like to see is her buggyness to be fixed with her passive and the most important change: her vault being targetable. In a viktor kind of way. Where you click on the target you want to dash to and drag it into the direction you want to land to ( maybe restrict it to a 180degree cone ). In teamfights, vault in it's current form always leaves me suprised where the magical journey Bard will take me this time. Giving quinn the power to select in what direction she will be landing should open up a lot of opertunities.

The Quinndred1 votes

Holy shit your idea is grand. I think the change you suggested to her vault would help her IMMENSELY, in game. +1

Binxy Prime2 votes

Have you considered giving her a passive range boost for leveling W? Like 10 per level, this would help her late game a lot without making way strong top lane and I feel like it fits her ranger theme. Also I think she absolutely needs something to be done about her E, it just puts you in too much danger when you use it. I don't think its fair for everyone in range of my e target to be able to auto me for free late game since that can basically kill you. Also Udyr and Singed just completely negate any chance at escaping from them because of this. If stuff that was already launched at her would still hit her but she couldnt be clicked on during E that would be enough.

Demonwolf1 votes

I don't remember where it was said, but I remember somebody suggesting having the first half of her vault before she bounced off of somebody having an invulnerability state, that might be cool, but it might also push her over the edge in power, but I think it might be worth considering.

LycopolisKing7 votes

OP, you've really captured Quinn's biggest problem: consistency.

It's really all we want. The main reason why I as a player started moving away from Quinn in serious games is because she is risky; and I'm only slightly referring to her identity as a lane-bully. I'm referring to my Auto Attacks not popping my passive when I needed it, or worse, popping my passive and not delivering damage. Or even better - taking a magical journey with Vault that actually delivered me to the other side of my opponent, between them and the turret. Wheee?

In all seriousness, Quinn is very powerful, but technical issues like that make her so much of a gamble.

(And agreed on the walk animation. But I highly doubt that one will get attention.)

IGotScuttleCrabs2 votes

Yea I'm in the same boat. She was my top played champ last season and even reached close to 70% win rate at one point. She's definitely useable. At least at my level. But still, if I want to play a lane bully burst champ like Quinn I'm better off with Vayne bot or Gnar top. You can actually count on them. I hate to say it but I've been drifting away from a champion I love because she's unreliable, my teams always disapprove of her because they know she's in a bad spot, and there's just to many champs that do her role better only because they're consistent.

KarmasPolice2 votes

Here's how you make Quinn into the adc beast she's supposed to be. Change Harrier to put an unconsumable mark for 4 seconds. Instead of giving bonus AD, this mark ignores a % of the targets armor! Also this way Valor can help the entire team, not just Quinn as during this mark, the entire team can proc it. Now, make it so it has a long cd, like 10 seconds, BUT if you hit the mark, Valor get excited, and the cd is reduced by 1 second for every AA. If you get a kill the passive RESETS! This will shift her power from early game to late game and give her relevancy even without attacking by herself via her passive.

About Valor in general, make it so you can switch to her at lvl 6, and have you switch between Quinn and Valor on a a 15 cd. Now as Valor you gain MS, MR and Armor by ult rank. Remove the active from the w, and switch it into a passive for Valor that reads: "Valor get heightened senses while not in lane getting a boost of MS while periodically discovering all enemies in a 1000 range, including bushes. That way, Valor is the scout.

But first of all, please fix her AA's and make it harder to interrupt her E.

LoL Ergo Urgot1 votes

I decided to try Quinn again the first time this season about a week ago. I was playing a bot game, and I used vault, and it didn't bounce away but I froze right next to the enemy under the tower and died. That was my first vault of the season for me. I want to learn Quinn but it is too risky.

Xyrne1 votes

This thread just reminds me of back when Riot was trying really hard to get people to call her "Quinn and Valor" and it just wasn't happening.

CoolKnightST1 votes

They where testing some changes on the pbe I believe.

Darth Kala1 votes

@RiotRepertoir I think something that could be nice to "fix" Quinn's problem with her ult is to give her a tool to re-position after going back to Quinn form from Valor. So you can risk but you also have a escape tool, kind of an assassin ADC.

ThatToxicTroll1 votes

her biggest problem is she is a short hunchback ugly bird btch. she needs a catlady skin where she commands cats and turns into a giant cat for her ult that would atleast be funny, as she is now she is neither funny nor fun

MisterLayzee1 votes

Small suggestion on the passive (apologies if this has been suggested already):

When Harrier is off cooldown the first thing you auto attack will cause valor to mark the target you just hit for the 4.5 seconds, and the cooldown won't start until the mark is used or disappears.

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