Riot gives paying player free wins so they continue?

Cryptocurrency··3 votes·1,188 views
Do not play League of Legends!

TL:DR If someone buys a champion and plays it for the first time he will get good teammates and bad enemies. This way he will feel better continue playing and of course buying. This is also the reason why riot doesn't want to make a prisoners island, so they have this trolls, afks etc available to place them in whatever matches they want. Furthermore he claims that matchmaking overall tries to reduce frustration (give you better mates if you loose a lot, give you worse mates if you win a lot).

If it's true it would be kind of terrifying but genius at the same time. I mean riot is a company after all and it's the same reason why social media is constructed so addictive because they'll get more money out of it.

10 Comments

5050BS2 votes

I have found that if I get over 55% win rate I am matched with REALLY bad players on my team. Trolls/AFKer/Feeder. This will keep happening until Im at about 30% win rate over last 20 games and then I start to get good players.

The MMing System IS built to keep you at 50% win rate no mater what to the point that it will make SURE you lose a match.

Moetaro1 votes

I think that it has a maximum and a minimum bias too. And those max and min biases are higher in normals than in rankeds. Actually in normals it seems unlimited, Riot has no shame at all of throwing you with bronzes vs patinums in normals, I would be ashamed of designing a game like that, but they seem not to.

And dont tell me "they are platinums but mmr in normals is different" because when you have won more than 1500 normal games, your normal mmr is quite stable already.

Limmie1 votes

And dont tell me "they are platinums but mmr in normals is different" because when you have won more than 1500 normal games, your normal mmr is quite stable already.

They may have won 1500 games, but how many did they lose? Plus on normals people's performances are very inconsistent. Normals are the games you play when you are trying new champions or new builds, where you go when you are tired and not at your 100%, or even where you go to actually troll or drunk-play (not saying that is ok, just saying that's how it is). All that stuff can really mess up their normals MMR. On ranked OTOH people are far more consistent, they don't go play with champions they're not comfortable with etc, they try harder and they definitely troll less.

Add in the fact that MMR calculation for dynamic queue is completely bonkers (and has always been) and that normals is free territory for premades, and you get the typical normals balance.

Limmie1 votes

It's not designed to keep you at 50%, it's designed so that you get a 50% winrate once you reach your own level. Those are completely different. It doesn't even make sense to think the system forces a 50% winrate, otherwise nobody would ever climb and bronze would be 100% of the population.

The further from 50% w/r, the further you are from your own level. So what happens is that if you have a consistent high winrate, your MMR will keep rising and you'll be placed against progressively more skilled opponents. Eventually you'll reach your actual play level and so your winrate will be 50%. At that point the only way to continue to climb is to get better at the game and raise your actual skill level. When you do that, your winrate will rise above 50% and you'll keep climbing until you reach that new high level, and so on and so forth.

Sometimes people start ranked way above the average play level, so they start with an unusually high winrate, like 70%. Because their MMR will be higher than their ELO, they'll get unusually high amounts of LP and (lose unusually low amounts). They'll win so much LP from each victory that they are quickly placed in a higher ELO, which is their actual ELO. Then, because they're playing with people exactly as skilled as they this time, their winrate goes to the normal (50%). But because they're used to playing against people less skilled than they while they were climbing, and are now suddenly playing against equals (meaning no more easy wins), they feel like they've been rigged by the system because we naturally tend to look outside ourselves when things go wrong.

In other words, it's not that the system is rigged or inefficient that causes people to believe this ELO hell nonsense, it's exactly because the system is so good at quickly placing you where you belong.

ScissorsNstuff1 votes

If this is true how do you explain people getting out of elo hell by just spamming a single champion or strategy

More than likely this study is biased, its based on one's own experiences and seems at a glance to measure the immeasurable.

even if riot did do this buying new champs to get ahead wouldn't get you very far. But yes, teambuilder had a system for that and it wasn't hidden at all

Umbral Regent1 votes

Is that really a bad thing, though? I mean, ideally - since they're not personally matching players together, they have to have a system in place to randomize stuff, with some parameters to ensure losers don't /stay/ losers but winners aren't just stomping everything.

Plus, it's not like Riot has League pay-to-play or pay-to-win - you can pretty much buy all the stuff you need bare-bones without using actual money. You have the option of paying for stuff - Champions, Skins, etc. - but literally everything is also technically free, so it's not like they're forcing anyone to pay. Maybe some people get into a psychological dip and splurge because they had fun and want to show how kickass they are with whatever champion or something - but Riot extends the option to just not pay with real money.

And y'know, even if they didn't have Hextech Crafting, it would still be a good system - because in that case, Champion and Ward Skins would be the only things you'd genuinely have to pay money for, and if we're speaking honestly, Riot /needs/ to see some income from League of Legends so they can continue to keep the game up. That's sort of how it works - work on a game costs money, you can get money from selling stuff through the game (skins), you can then use that money to make the game better.

Plus, purchasing stuff like Champion or Ward Skins - or, hell, even straight out buying a Champion with Riot points shows Riot your dedication to the game, and gives them a reason to keep making it a good game.

My point is: I don't see why you're complaining, Riot is hells of good to their playerbase, especially when it comes to money.

midnight oil241 votes

Um... Riot doesn't determine who goes with who, they have a machine do that. And Riot isn't setting it up that way, I've lost plenty of my so-called "free games" both because of bad teammates and because I did poorly.

So yeah, Riot isn't a criminal mastermind. Please don't be a conspiracy theorist.

Cocho1 votes

I first typed up some shit to explain how the match making works, but all I gotta do is link my ranked match history from my 1st year.

https://gyazo.com/ff52efd6e2cf5b2491bf5a7f3

Look at that, I lose on my 1st time more often than not lol. And the ones I win, I have some insane KDA because I actually play those champs in norms lol I legit have like 5 or less games on all the champs I lost on.

The accusation that a new champion player gets afk's or flamers on the enemy team is a ridiculous one. Correlation isn't causation.

I could eat some cereal in the afternoon and decide that if you eat cereal, you get more feeders. Because that happens in most silver matches. Shit it happens in half my plat matches lol.

I looked up some friends

https://gyazo.com/3de10a78b2f6c4bfd028d63fb36e86ac https://gyazo.com/7d1b9bbddfc0c11dee4393f092df13f0 https://gyazo.com/a3c616ec82ada7f88691d64dad7adcc8 https://gyazo.com/3cc9841c92d52758b7ab8c0aa4d8be4b https://gyazo.com/f45d966a88572cca209e4b6470d10286

I could go on lol. I didn't see one that magically wins more times than not on new champs.

Limmie1 votes

This won't work against me though, I know how to counter Riot's shenanigans.

http://i.imgur.com/13EMWx7.jpg

Moetaro1 votes

It's no secret that the matchmaking is not fair and it's utterly biased. The one wearing the tinfoilhat is the one that dont believe it, any sane person with eyes on his face can see that unfairness and bias in the matchmaking. The reason? dunno, but the bias is there, that's for sure.

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