Fiddlesticks in the current jungle
Are they any plans for Fiddlesticks? He had a bad winrate paired with a low pickrate for a long time now (even experience player struggle with him).
Fiddlesticks is no stranger to indirect nerfs (Magus > Runic Echoes, fear changes, Zhyonas Hourglass changes) but also the jungle changes him hard.
Buff monsters loses their minions:
- Fiddlesticks no longer gets bounces with his Dark Wind. For an entire jungle clear this adds over 20 seconds of extra clearing time. This alone kills the champion.
- For reference, Nocturne now clears the jungle almost a full MINUTE faster than Fiddlesticks. They had about equal clear time before.
Raptor buff having more small raptors:
- Even though Fiddlesticks likes jungle camps to have more than one creep, it can easily become too much. Old raptor camp was already pushing it, and the new one is extremely inefficient with Fiddlesticks E.
New Krugs:
- The new Krugs is a cool idea, but it completely fucks the way Fiddle clears the jungle. If you use your Dark Wind the krugs die fast, but you have it on cooldown as the smaller ones appear and you have to drain and auto them down individually. It just takes way too long. This camp is almost never worth doing as Fiddlesticks. Krugs were his fastest camp before and now it's by far his weakest.
Removal of Raptor smite buff:
- Fiddlesticks was the best user of the Raptor smite buff in the game. Period. He completely relied on it to get surprise ultimates off. With that gone every ultimate is a gamble unless you have a sweeper or control ward area, which takes time and setup. Possibly the biggest indirect nerf to any champion in preseason 7 is this removal.
- The addition of health on smite does NOTHING for Fiddlesticks since he has such a sustained clear, so he even gets no benefit from the tradeoff change.
PLANTS:
- Vision plant can see Fiddle's ultimate locations even though he perfectly cleared vision of that area. Huge nerf.
- Honeybloom is mostly useless for Fiddlesticks, but this isn't the biggest deal.
- Explosive plant can stop channels and thus Fiddle can't duel anyone near them. It doesn't sound like the biggest deal, but it limits your options in quite a few scenarios. Also people can use it to get out of your drain even if you're not in it.

without a brain ehhaughllaghlalhaa but there's a solution to this if you thinked and learned from a good fiddlesticks, here it is.
You destroy kayn!!!!, he ults you and yet you still slurp him away.
The solution to camps like red buff and blue is to kite both neighboring camps to the middle point, so you can proc your crows while draining them (gromp and blue) (raptors and red) with the smite being able to save your bacon in situations like this. It is soooo good and satisfying because it's like a whole new world with desserts of satisfying joy when you pull it off for fiddle in the jg. Enjoy <3