Supports And Balance.
It has come to my attention that riot does not have any intention of bringing balance to the support role.
From the start of this season the support role has probably lost all item diversity.
Supports with linear/boring gameplay are thriving.
Ivern,who was allowed to be broken for months.
which is garbage,because pro supports used it with olaf and now it doesnt even feel like a support item.
All in all,item diversity is dead and a lot of he highest winrate supports have kits that do not rely on the players skill.
In conclusion,riot did not make the role more IMPACTFULL,riot made the role EASIER.
as support is like crippling your team.
etc. were probably the most cancerous thing in the game for a good long while, they relied on dealing enough damage to 1v2 the enemy bot lane and nothing else, which forced most real supports entirely out of the meta. I was an Alistar main last season, imagine playing alistar into Brand every single game, not fun. I made it to Diamond last season as a support main and the meta earlier this season was so terrible that it actually forced me to stop playing support for awhile, hell it was so bad that this current lulu meta is preferable.
were good in the past they were never oppressive to the point where you just can't interact with them. Having "just don't go near them" as their only counterplay shouldn't be a thing. Not to mention that just because Malzahar is good bot lane doesn't mean he should be played there.
and to some extend,
that don't have good set up for ganks because they don't have enough cc or it's telegraphed.
.
, is that building tanky works quite well.
I do much prefer the standard supports - early poke, but eventually scale out to be shield and peel bots.
I am quite unhappy, since rito keep releasing reworks that push champs to be unique, but supports just end up just being the guys that buy sighstone, redemption and locket.
Slight hypocrisy.