I'm in favor of keeping the game at BELOW 25 minutes.

Nhifu··1 votes·1,008 views

Reason 1 - Attention Span The average human attention span is literally 10-20 minutes, and within an hour of a class you will only remember.. 20 minutes of it lol This goes to say, league requires an intense amount of concentration whether you're playing casually or competitively.

Reason 2 - More games mean more accurate matchmaking Honestly people complain about two things, matchmaking balance, and queue times. Currently the game is favoring queue times over matchmaking balance. There is never a good balance between the two, but shorter game times end up giving you more time to play, and more global players thrown into the queue.

Reason 3 - The game is more interesting In casual play, it's kind of dumb knowing that a late game vayne will end your team, or that even if your whole team comp does good, their team comp literally rolls you by pressing R. Malphite Yasuo

Reason 4 - Kills are more satisfying People are complaining about snowballing, the game is literally ALL ABOUT snowballing? If kills weren't worth as much, then we would see more cancer strategy's. Singed summoner 12 item 2033 item 1082 item 1082 item 1082

Reason 5 - Change is always good Just because you've played the game for 5+ years, where the matches went 30-40 minutes doesn't mean you can make the shots around here. League of legends is not your "TYPICAL" moba. The game is where it is because of the developers finely tuning the game, not because of the community.

Riot if they listened to EVERY SINGLE COMPLAINT - The game would be a boring farm fest until 40 minutes, 1 team fight and the match would end. Players would become bored and quit, indirectly losing profit and possibly the game.. ending for good.

Riot if they DEVELOPED their own ideas - The game keeps getting more and more interesting, we aren't watching tournaments of players farming minions. It's a PLAYER vs PLAYER GAME. Every new season with new changes, has been retaining the old playerbase and still caters to newer players. It's just the older players are more flexible than ever (why I can swap champions on the fly but you just feed)

8 Comments

Lauchmelder11 votes

Oh god, where do I start.

{quoted}

Reason 1 - Attention Span The average human attention span is literally 10-20 minutes, and within an hour of a class you will only remember.. 20 minutes of it lol This goes to say, league requires an intense amount of concentration whether you're playing casually or competitively.

League is not a game you have to remember something you did at minute 1:30. Attention span might be an argument when talking about teaching but it isn't one for a game

Reason 2 - More games mean more accurate matchmaking Honestly people complain about two things, matchmaking balance, and queue times. Currently the game is favoring queue times over matchmaking balance. There is never a good balance between the two, but shorter game times end up giving you more time to play, and more global players thrown into the queue.

Let me ask you one thing: Is quantity better than quality?

You sound like you prefer quantity atm.

Reason 3 - The game is more interesting In casual play, it's kind of dumb knowing that a late game vayne will end your team, or that even if your whole team comp does good, their team comp literally rolls you by pressing R. Malphite Yasuo

"Git gud", a quote and 'meme' in the Dark Souls community. A lategame Vayne kills your entire team if you fucked up or she simply outplayed you. Malphite and Yasuo? Don't group up in a convenient 5-stack for free wombo combos?

Reason 4 - Kills are more satisfying People are complaining about snowballing, the game is literally ALL ABOUT snowballing? If kills weren't worth as much, then we would see more cancer strategy's. Singed summoner 12 item 2033 item 1082 item 1082 item 1082

A MOBA isn't about kills. Does chess revolve around 'kills'?

Reason 5 - Change is always good Just because you've played the game for 5+ years, where the matches went 30-40 minutes doesn't mean you can make the shots around here. League of legends is not your "TYPICAL" moba. The game is where it is because of the developers finely tuning the game, not because of the community.

Riot if they listened to EVERY SINGLE COMPLAINT - The game would be a boring farm fest until 40 minutes, 1 team fight and the match would end. Players would become bored and quit, indirectly losing profit and possibly the game.. ending for good.

Riot if they DEVELOPED their own ideas - The game keeps getting more and more interesting, we aren't watching tournaments of players farming minions. It's a PLAYER vs PLAYER GAME. Every new season with new changes, has been retaining the old playerbase and still caters to newer players. It's just the older players are more flexible than ever (why I can swap champions on the fly but you just feed)

Change is good if it doesn't change the entire feeling of the game. If I changed Call of Duty from an arcade shooter to a hide and seek game would it still be Call of Duty?

Gildarzt2 votes

This

Arcane Blue Boi5 votes

Wow some man of culture already awnsered before me. O well

Arcane Blue Boi4 votes

Some reasons i'd like the average game to be 30-40 minutes

You could actually comeback, instead of the assassin who gets first kill will stomp the game and reach fullbuild 20 minutes, but even if his team doesnt know how to end the game will end anyways because towers are so weak, leading to the assassin not falling behind (for example). Also laning phases should be comebackable, which wont happen if the game is as short as 20 minutes

Average human atencion span is 20 minutes? Forget LoL, we gotta rework school. Counter to 1st reason

that stupid ''change is good'' isnt as simple as that. For example, germany had a change and became nazi. Was that good? No. Not all change is good. Change is good IF it is for the better. Define better? I dont know. But that ''change is good'' mentality is bullshet. Counter to 5th reason

If the game is unbalanced it will end at 20-30 minutes anyways, so your 2nd reason doesnt stand

Do we seriously need low elo players to commit to kills more? hell they already get out of laning phase with 50 60 farm... i dont care what you do or say, farming is and will always be the core aspect of a moba. Heroes of the storm is here to kinda shake that up. Its not getting very famous i think counter to 4th reason

Counter to reason 3: thats exactly why average game shouldnt last about 20 25 minutes. You NEED to know how to end a game, not just have that given to you for free. If you cant take advantage of the weak vayne early, you are going to be punished later, thats the whole phylosofy of vayne.

Ok lets admit change is good. We have been having games ending midgame for about a year or two. If anything will be changed, it will be for games to end longer not faster, as they already end fast enough.

Cybernetic Ghost3 votes

Every one of your reasons for keeping the game less than 25 minutes seems to be incredibly selfish.

heroikc2 votes

1.) No empirical evidence that "average" span is 10-20 minutes and it is possible for it to be refreshed as the situation develops; why else would we watch 40 minute to 2 hour movies/specials? You suggesting we should stop making movies in general because attention span is too short? Novels too? 2.) What on earth is Reason 2 saying? It makes 0 sense. 3.) If you fear losing late game, win early game hard. Shut carries down. Win by mid game. 4.) Not that it is fun to feel useless as you die OVER AND OVER AGAIN AND BE USELESS!! At least cancer strats can be mitigated. 5.) We already had to deal with snowballing 2 or 3 years ago. You want change? Try a new champ. Advocate for more maps. Or play different games. Don't make the whole community suffer.

If Riot didn't listen to complaints, game would stagnate to a toxic mess and people would still leave. Then their reputation would take a hit as people would say "Don't bother with LoL, you can't do anything cause trash burst damage. Try Smite or Heroes of the Storm or DOTA."

And they revamped the rune systems, added and reworked many champs, made Mages more interesting, and undid the fixes to stop snowballing...Which is the worst of Riot's changes?

Honestly, you sound like a trash assassin who is terrified Riot will cave and fix tanks so they can charge in to defend their allies from assassin cheese once more. Or thaw the ice to make snowballing less gamebreaking. Or return marksmen and mages back into a significant role. Or make the game easier to play.

Colgate Gator1 votes

{quoted}

Reason 1 - Attention Span The average human attention span is literally 10-20 minutes

You might be onto something because I rolled my eyes and stopped reading seeing this was your opening statement.

Just because you distract yourself out after 10-20 minutes doesn't mean the average person cannot deal with a longer game.

ZephyrDrake1 votes

There is so much wrong in this OP that I'm thankful for others telling you how flawed every single one of your "reasons" are cuz I would not have been that civil

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