Rework Evelynn feedback. Changes i think she needs
I have 1M mastery in
the pre reworked one, im not fucking bragging i just wanna make it clear i know what im talking about here. Now her W is a bit too delayed, old evelynn simply Q spam into E for bursting targets, for jungle camps this new delay is weird, the proc dmg is satisfactory but is quickly gone during the cool downs. Q has more raw damage but is too delayed, I feel she should get more hate spikes basically and more reliable chase potential
If landing and procing W could add 3 additional hate spikes, her DPS would be more satisfactory this would work by showing how many spikes you currently have left. For example landing the first Q shows you have 3 charges of hate spike , you use one and pop & proc W, now you have 5 left etc.
Her chase potential before was very good simply pop W and you can reach your targets. The 30% movement speed she now gets on her E is barely noticeable its like a baby stormradiers. How i would like this to function instead is each consecutive hate spike allows you to pick up more speed towards the target hit only. Its % would passively go up each rank in E.
3.5%, 3.5%, 3.5%, 3.5%, 3.5%, 3.5% 4%, 4%, 4%, 4%, 4%, 4% etc etc
This gives her more reliable stick and chase potential while not giving her too much of an escape off the rip. At rank 1 E her top % increase in speed would only be 21% assuming she lands the additional 3 hate spikes gained from procing W.
Too compensate take a bit of base damage off her ultimate
150 / 275 / 400 (+ 75% AP)
150 / 250 / 350 (+ 75% AP)
and perhaps slightly increase her mana regen or mana per lvl since she will be having more hatespikes periodically than before
Lastly to her W charm the delay is too long when you fight monster camps you want to hit the monster right away but it ruins the W proc since you need to wait so long to continue attacking again, if the delay could speed up somehow under certain circumstances or could straight up have it's power shifted like faster procs but less base damage / charm duration.