Zyra's current state and possible buffs
Is Riot ever gonna buff Zyra or are they planning to rework her as a midlaner only? (although the recommended items featuring spellthief don't suggest that)
After the infamous 3.13 patch we have been told AP support itemization (AKA spellthief line) was in a bad state, we have been told the botlane metagame didn't suit her, the whole metagame didn't suit her etc...
From 3.13 to now we passed through an insane amount of meta shifts, we have witnessed spellthief buffs, tank meta (the BEST meta for Zyra being a DPS attrition mage), assassin meta, offtank meta, even Ashe is back botlane, and Zyra is still nowhere to be seen for 2 years straight. So all over 2 years she has been played basically only 1 or 2 weeks with a bad winrate in S4 summer split: yes, she needs buffs, and Riot refuses to give them to her for way too much time now pretending she's in a good spot and we are all stupid.
"It is not the right meta" it's usually the argument people use when i bring up this problem and i'll tell you this:
-
S4 preseason: heavy engage botlanes, ancient coin and doran's shield are the best items: clearly Zyra has no place here, i agree
-
S4 spring: same thing
-
S4 summer: spellthief is buffed, Thresh and Morgana are the best supports and Zyra can play quite well vs both of them, she starts to see some sporadic play with a really bad winrate
-
S4 worlds: the championship that featured basically only disengage supports such as Janna/Nami/Thresh/Morgana/Braum, Zyra has got a favorable matchup for every single one of them, spellthief is viable now and Zyra herself has got really huge disengage so you would expect she will see some play: 0 picks/0 bans whole tournament
-
S5 preseason: Janna/Soraka/Nami/Sona/Morgana/Thresh are being played every game: not a single heavy engage-heavy burst support and Zyra can play quite well vs any of them: still 0 picks, still 0 bans
-
S5 early-mid: everything has been played, really everything, even Irelia support: Zyra still features 0 picks, 0 bans
So at last i think we can all agree that it's not a metagame problem, i guess.
Since this is not (only) a whine thread, i would suggest to buff one or two of these things: base MS (why Xerath is allowed to have 340 and Azir 335 while also having an on-demand dash and arguably better or comparable peeling utility?), base Q damage (this is maybe not the problem, but her level 1-2 is atrociously bad and she doesn't start to kick in but at level 3), (WAY) stronger passive (or just a different passive), snare (E) speed, lower delay on ult or stronger CC on ult (i STILL don't get why they had to remove the stun after the knockup cutting the whole ult CC by 1/3), higher base stats (when you have worse base stats than Sona, you know they really suck), remove animation casts on E (maybe they are needed on Q) I don't know if buffing any of those would make her competitively viable, but i'm sure as hell it will make her feel way less clunkly and way smoother and fun to play.
Thank you for reading.
EDIT: sorry i'm dumb lol, she doesn't have a favorable matchup vs Nami for sure, ignore that thing about S4 worlds but other points still stand, also Nami wasn't in every game too
