Can we have more rune types?

ChaosThief··2 votes·376 views

One of the problems with runes is that there is no diversity (the word riot loves using) with rune pages. All the same with pretty much every page of a mage, tank, adc, and so on and so forth.

So why don't we have more rune types? I guess there are two ways of interpreting this, in other words we add another 9 slots rune to the mix, but that isn't the type I was referring to. What I was referring to... CUE EXAMPLES

You gain X%AP magic damage on basic attacks You ignore X%armor/resistance Hitting your champion returns X damage based on X (or just returns X damage) You deal X% bonus damage to jungle monsters and, last example, You recover X% of missing health/mana

it wouldn't fix the entire problem, but it could be a start.

1 Comments

Dr Poro1 votes

Runes are designed to just give stats. Masteries give funky effects that are pretty unique. I think Riot wants to keep it this way.

Maybe instead of just throwing in more runes, they could balance out the current runes a bit better.

Anyways, I currently have 18 runepages most of which I use regularly. I don't really think more diversity is required here.

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