reduce nidalees.max damage to 360 on her Q
You.nerfed evelynn's Q by 20%, and she is designated as an assassin primary. makes sense to smash her damage as hard as you did evelynn.
yes my sodium.levels are high.
You.nerfed evelynn's Q by 20%, and she is designated as an assassin primary. makes sense to smash her damage as hard as you did evelynn.
yes my sodium.levels are high.
that low would have to be like true damage imagine 360 dmg on a tank. would translate to like 150
Hi,
I don't know from which division you are playing, but if Nidalee would do this much damage, it would mean that she was fed or really far away from you. Any snowballing champion like her would do this much anyway. Just think of Riven or Hecarim.
But here are some soda biscuits for you. http://www.reignofgaming.net/news/32023-unofficial-pbe-patch-notes-for-7-25-2015
But here are some soda biscuits for you. http://www.reignofgaming.net/news/32023-unofficial-pbe-patch-notes-for-7-25-2015
Actually, that is what I was referencing, that if they are going to nerf her in an attempt to curb her damage, they should take the exact same approach and nerf her damage by 20% bringing it down to 360.
I suppose my statement was very indirect and was missed entirely.
{quoted} that low would have to be like true damage imagine 360 dmg on a tank. would translate to like 150
Evelynn Hate spike at rank 5. 80 base damage. It takes 4 casts to deal 320 base damage. With 40%CDR this is over a period of 3.6 seconds. She needs 5 to deal more than nidalee, but because of the nature of mobility in this game, the low base dmage, and the number of casts needed. She would be dealing less damage to a single targe than nidalee. This is with the nature of being a mostly melee champion and being squishier with no sustain or mobility
Nerfing a character same numbers like this doesn't work at all. You're missing out so many factors.
Evelynn's hate spike is a** close ranged spell**. She needs to stay relatively close to an ennemy in order to do keep that damage. Basically, she can't poke unless you want to die
Nidalee's spear is a long range poke burst which is easy to miss. Missing that spell will have a big difference compared to Evelynn's hate spike.
Hate spike isn't blocked by minions while Nid's spear is. She has to be in a better positioning.
Both spells have different mana cost allowing some other spells to be less spammed.
Because of Hate spike's low cooldown, it synergizes extremely well with Sheen.
Your reasonning is trying to standardize every champion by the same amount of nerfs//buffs. Have you ever wondered why most adc's have between 325-335 movespeed and why melee champions have 340-350 movespeed?.
Nerfing a character same numbers like this doesn't work at all. You're missing out so many factors.
I'm not, my point was that if it unacceptable for one champion to deal X damage in Y amount of time, but it is acceptable for another champion to accomplish the same job with less risk, at a higher reward, with th edamage being instant, it is only fair. As I said I am being salty
Enough with your saltiness.
If a champion had the exact same spell and effect with another champion but with lower value, NOW this is worth mentionning.
Hate Spike and Nidalee's spear are 2 completely different spells that has no connection whatsoever.
Evelynn got a 20 damage nerf on her Q. Get over it. She can still kick ass because of her stealth mechanic. People will now have to USE their mind and gank carefully before diving like an idiot.
As for Nidalee, you're literally nerfing her almost 100 damage. Hitting the same ennemy 4 times will get her 360 dmg lower instead of Evelynn's 80 damage if you miss it 4 times.
So many spells can do more damage than her spear but you seem to target her. She basically can't do any form of burst other than her spear in Human form. That spear is also weak when hit from near. She is one of the squishiest Melee champion when she is in a cougar form.
what about jayce's accelerated ball? what about Karma's Soulflare? or Anivia's frostbite?
Lower your sodium level and get over it. I'm sure you'll get her one day if you (or your team) didnt fed her early. She's a snowballing champion.
Enough with your saltiness.
Nay I like salt
If a champion had the exact same spell and effect with another champion but with lower value, NOW this is worth mentionning.
Hate Spike and Nidalee's spear are 2 completely different spells that has no connection whatsoever.
Evelynn got a 20 damage nerf on her Q. Get over it. She can still kick ass because of her stealth mechanic. People will now have to USE their mind and gank carefully before diving like an idiot.
implying evelynn can dive easily due to being so squishy, and lacking a gap closer. That is hilarious, I mean really it is. she is even weaker than she was in s4, which is why she was buffed.but yeah she dives people with inpunity.
As for Nidalee, you're literally nerfing her almost 100 damage. Hitting the same ennemy 4 times will get her 360 dmg lower instead of Evelynn's 80 damage if you miss it 4 times.
Evelynn needs to land 5 hate spikes to equal a spear, with an inferior ap ratio to boot.
assassin's should be treated equally. hence why I stated 20% damage nerf on a champ with more tools and utility.
So many spells can do more damage than her spear but you seem to target her.
yeah, because she received nerfs that were not teens I've like another asdassin.
She basically can't do any form of burst other than her spear in Human form. That spear is also weak when hit from near.
Evelynn has no burst besides her E, which is physical, and therefore weaker by default. it also has no execute lik nidalee.
nidalee is rewarded for playing keep away. given a gap closer for when she lands a spear or trap.
She is one of the squishiest Melee champion when she is in a cougar form.
it is a good thing she has some of the strongest poke in th game, and is one of the most mobile champs to boot.
it's like... some assassin's are made to be stronger by default, and receive weaker nerfs too. but hey, weaker champs who see less lcs play get nerfs.
what about jayce's accelerated ball? what about Karma's Soulflare? or Anivia's frostbite?
Both require choices to be made. jayce's utilizes hisms boot, deals physical damag, and has to dedicate a point to get that damage. nidalee does not need to invest 5 points the way udyr and jayce's d.
Anivia's is horribly mana starved and must.land an ability.
karma uses up Lan ability to get the same effect.
nidalee? Press q.
no requirement needed for the damage
Lower your sodium level and get over it. I'm sure you'll get her one day if you (or your team) didnt fed her early. She's a snowballing champion.
Actually if you paid attention, my qualm is that of how champs are treatedworse than other champs, even when they do not present issues.
Evelynn does not carry lcs games, she supports and helps initiate. nidalee carries games. Evelynn deals less damage, but receives a 20% damage nef on her main damage ability. nidalee receives aless harsh nerf despite having greater popularity and success.
Nothing to do with losing to a nidalee. Heck if that was the case, I would.be crying about.long toevery champ.
My salt is different from yours.
they nerfed evelynn because she can use sated devourer and stealth snowball with her early game gold
with her E she can apply 5 on hit effects in roughly 1.5 seconds
they nerfed evelynn because she can use sated devourer and stealth snowball with her early game gold
with her E she can apply 5 on hit effects in roughly 1.5 seconds
Sated does not work with Evelynn's ravage. only passive on hit effects apply.
I didn't say that it did, you E, hit for 2 on hit effects or 16% of current hp with BOTRK, auto twice, 5 total, all in the span of about 2 seconds
I didn't say that it did, you E, hit for 2 on hit effects or 16% of current hp with BOTRK, auto twice, 5 total, all in the span of about 2 seconds
Ahh okay, was a little confused from the way you phrased it.
and nay, judging from their date mentioned it was purely due to her sustained output, or they'd hit ravage instead.
if that's their logic, riot has no sense of balance at all
rengar easily outdamages Evelynn as both a mage and an auto attacker and he plays the same roll with an even better type of stealth (one that doesn't break upon getting within 500 or so range )
he is also manaless
I think they're just more than a little loopy sometimes because of the random nerfs to champs that didn't need the nerf, like nautilus, yes he was actually seeing competitive play, but isn't that a good thing RITO XD
20 damage shaved off hurts her jungle clear times too and evelynn has no lane
[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=JeAxPiIT,comment-id=,timestamp=2015-07-25T16:29:40.619+0000)
You.nerfed evelynn by 20%,'
No
[{quoted}](name=General Murica,realm=EUW,application-id=3ErqAdtq,discussion-id=JeAxPiIT,comment-id=0002,timestamp=2015-07-28T23:45:54.305+0000)
No I missed an apostrophe and an S. You nerfed evelyyn's by 20% which is factually true.
[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=JeAxPiIT,comment-id=00020000,timestamp=2015-07-29T01:10:02.588+0000)
I missed an apostrophe and an S. You nerfed evelyyn's by 20% which is factually true.
no
[{quoted}](name=General Murica,realm=EUW,application-id=3ErqAdtq,discussion-id=JeAxPiIT,comment-id=000200000000,timestamp=2015-07-29T01:19:01.495+0000)
no
100 down to 80 That is 20%