Maybe rageblade can follow the recent item trend of having an range/melee power discrepancy

Shadow Hazard··2 votes·179 views

This item has been an issue for this for way too long. Not only does it need to be nerfed for ranged champs but it needs to ahve a very notable buff for melee users.

3 Comments

HaIlMonitor2 votes

Usually they do it on the item passive. How would you separate them? The only thing I could think of is it stacks faster for melee, but that might honestly make it to strong because some champs like Jax are already oppressive enough with it as is.

Kuronii Lumiira2 votes

{quoted}

Usually they do it on the item passive. How would you separate them? The only thing I could think of is it stacks faster for melee, but that might honestly make it to strong because some champs like Jax are already oppressive enough with it as is.

Actually, that's something they tried when it was 8 stacks instead of 6, and champions with autoattack resets, like Jax, Xin, and Fiora were able to abuse it -super- hard, so they took the stacks down to 6 and let everyone stack it at the same rate. The only thing I could think they could do with it would be to give it the Sated Devourer treatment and have every fourth attack double up on-hits for ranged.

Quepha1 votes

[{quoted}](name=Shadow Hazard,realm=NA,application-id=3ErqAdtq,discussion-id=JYNT0BWB,comment-id=,timestamp=2017-10-28T04:44:15.325+0000)

This item has been an issue for this for way too long.

I have no idea what you are talking about. The two times it seemed crazy overpowered were when it stacked at double speed on melee and when Kog'maw had the double attack speed thing (which was 100% about that version of Kog'maw being broken).

Kog'maw won't be out of control now that Ardent has been nerfed, and for Guinsoo's to be really desirable on a lot more melee champions it would need to be insanely overpowered to justify grabbing an item that gives zero defensive stats, zero utility, zero sustain, and very little up-front damage.

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