Vel'Koz: What I Think Riot is Saying and Where Vel'Koz Could Go
While Riot has truly screwed up in the past with reworks, they have stuck with what they thought! While this has been a problem most of the time, this may come in as something good for Vel'Koz's rework. Riot currently thinks Vel'Koz is:
- Healthy
- Fun to play
This leads me to believe that they don't want to take this away from him. You know what this also means? In order to retain his healthiness and amazing fun to play as, I believe they won't exactly be changing his kit too much. Think what they did to Garen. His kit is the same, same functions. However, eh got an added mechanic along with his current kit to make him more thematic and distinctive to play. For example, keep Vel's current kit, but give him a passive that changes how he wants to play. For example:
Passive- Research Whenever Vel'Koz procs his passive, he gains a stack of Research on that particular enemy champion, giving him unique interactions against that particular champion that increase his effectiveness against them.
This could be attached to his current R similar to Garen's Villain passive. This way, Vel'Koz, instead of midnlessly attacking his enemies with a barrage of tentacles, attacks, and void bolts, now might want to choose a specific champion to "examine". Perhaps interacting with X champion would allow Vel'Koz to gain a specific piece of knowledge that will allow him to perform Y overall better. Perhaps researching an enemy who has been seen to be casting a spell with constant mobility will modify Vel'Koz's Q to make the unsplit bolt root his target. Perhaps researching an enemy who has been seen to be channeling spells allows Vel'Koz's E to be cast quicker and from a longer range. Vel'Koz observes, researches, then adapts! It's a perfect reason to pick him for a team! He is adaptable to an enemy's team composition, allowing him to be a good pick against teams that overly rely on a certain strategy, forcing the enemy team to adapt how they play so that they become more difficult for Vel'Koz to research them.
Maybe I should use my mobility spells less so Vel'Koz will research the wrong adaptation and then use my mobility once he has already adapted and can't research for a little bit to take advantage of a Vel'Koz that hasn't correctly adapted! It's the perfect play style! Enemies have to think about not only what their actions will do now, but also what they will cause in the future! Players have to truly, all across the map, play to make sure Vel'Koz doesn't gain too much knowledge of them! They have to: Keep the eye blind to what is actually needed. You have to blind Vel'Koz to make him see not what is your true strength, but a secondary strength that you wouldn't mind him wasting an adaptation to counter when you can use your primary power while he has wasted his time adapting around the wrong strategy.
If the enemy does not play around Vel'Koz, he can adapt to become, essentially, the MOST POWERFUL champion in the game. If the enemy plays around Vel'Koz, he can only adapt to negate their secondary strengths while leaving their primary strengths glaring.
Vel'Koz, the Eye of the Void, could become a true being of knowledge without hardly any heavy modifications to his current kit!
-like update and that would be awesome!
- Like update and Vel mains have to wait years until he's touched again.