Warwick needs a few tweaks, early game has no counterplay

Nhifu··2 votes·704 views

I think warwicks early game is a bit overpowered, he can jungle wayyy too fast.

His attackspeed should be slower at lower ranks (ever since feral flare was put into the game, WW has been jungling faster than ever)

ATTACK SPEED: 40 / 50 / 60 / 70 / 80%

changed to

ATTACK SPEED: 20 / 35 / 50 / 65 / 80

What I mean by overpowered is

He can make so many plays by pressing flash and R

Fast 6 --> kill bot lane, go clear blue, flash R mid

game is dragged on for SO LONG just because there is a warwick. Not really insisting that he is overpowered, it's just he levels to 6 so fast. As soon as he takes control of mid bot, dragon control / map control is his.

Supports cant move out past river simply because of how annoying warwick is.

3 Comments

Marthian5 votes

Warwick needs a rework pretty much.

Goomsayer2 votes

As a ww main, I can say that I rarely ever hit level 6 before second buff spawn at around 7:15. I either have to get kills or suck up lane exp. and senor snobz is correct in saying ww has very little pressure pre-6.

Marthian may be right, as ww's kit isn't very interactive and pretty outdated, but still quite viable in solo queue when played correctly (like every champion).

SnObz1 votes

Warwick's power to clear jungle early game is indeed really strong, but it compensates for the lack of pressure he applies on laners pre level 6. The point of warwick is to farm jungle like a monster so you have your feral flare at level 6, and then start ganking and actually dealing damage. And his ult is easily countered by cc

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