Assassins should be balanced around dealing 2/3rds of a Champion's HP with one full spell rotation.

ABlueQuaker··1 votes·504 views

HEAR ME OUT.

I've always felt like the class should be more poke/duel and fight really hard for that first 1/3rd of the Enemy's HP with Basic Abilities and Auto-Attacks so that you can use a Full Spell Rotation (including ultimate) to deal the last 2/3rds. SO many Assassins are so binary in their design in that you just mash all of your abilities on one person/location and hope it all lands. And with the advent of Thunderlord's Decree which simply dictates that if you hit someone 3 times with anything you get a whole heap of extra compound burst it's even worse.

2 Comments

ChaosCode3 votes

I disagree, the ability for a champion like talon to just ambush some one and obliterate their health makes him and the other assassins unique for that reason, they all have long cd for their jumps or ults so it makes sense for them to just 100 to 0 squishy targets, other wise cc can just stop the assassins and then they become usless.

ChaddyFantome1 votes

Can someone explain to me how it is okay for a Mage to 100-0 you or even multiple people from range while remaining totally safe, but it is deemed toxic for an assassin to have to risk their life jumping to you just to take out 1 champ in particular?

I keep asking this question, but i never get an answer.

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