I agree, these changes sound terrifying. Ever since the last round of nerfs to Kench it has become quite a bit harder to get off all stacks of Acquired Taste but on top of that this is going to hit his teamfight efficiency really hard (and in my opinion teamfighting is one of Tahm's weaker aspects and it's the reason I stopped playing him in ranked). For one, there will be FIVE enemy players in a teamfight and Kench does not have the time, speed, or the power to walk around and auto them each three times before the fight starts. I initially thought they were finally going to give Kench a little bit of help after hitting him so hard but this is just disappointing. I really hope this doesn't turn into an Azir type of situation. I used to love Azir but Riot has continuously nerfed him into the ground and removed some of my favorite parts about his kit that didn't even seem to be the problem people were having with him in the first place (talking about damaging towers with his W, r.i.p. split push Azir).