[{quoted}](name=Teh Song,realm=NA,application-id=3ErqAdtq,discussion-id=J0qZ9uTH,comment-id=,timestamp=2016-08-07T05:04:28.206+0000)
One for All would be a lot more fun if not for the fact that every match I end up playing some champ I've never even looked at before, often against the same.
Plus, you can't get much for the match. No mastery, no key fragments, just IP.
Really Sir? Your going to fuss about weekly game rotation modes were are intended to HAVE FUN, not for the intention to make free use of easy amassing mastery or chests/key frags? I've already seen plenty of those gag's being cried about 5vs5 mode being the only way to originally get Hex'tech, before they loosen it up for ARAM and 3vs3 mode. Now people are crying because they don't want to lose their 'ARAM accounts', if Riot were to make a serious change to ARAM to counter'act these ARAM-only made accounts that effectively ruins the game mode for the rest of the player'base and not allow people to have FUN in the mode because everyone who uses a ARAM account on their will constantly 'always' get the most over powered champions for the mode "And would dodge a match or reroll immediately if they got a free rotation champ instead".
Try to remember that League of Legends is a game for fun, Hex'tech crafting system is a way to reward players for focusing more on playing 'good' then being a pile of IP leech'a'holics who would play extremely lazily with the champ they are using, such as always picking the same champ or role repeatedly almost constantly and crying if they don't get what they want. I remember the first few months after i became actually active or my times of return from short hiatuses, i used to see plenty of people who would beg other players to trade selected lane positions, which in turn would be ridiculous to pull since you would still be working on the scoring system for your gameplay rank, which could make some other players have a more difficult time on getting high ranked because they are playing a lane they were not matched to.
Plus to me, Mastery is just a way to show how much time you invested in a particular champion and if you only got a few specific ones, especially the super overpowered 'meta of the season' champions, then its just a plain sign your more of a player who relies on champions that are way too powerful currently, then actually proving you have excellent skill by getting high mastery score for numerous champions, which instead proves your not some inexperienced scrub. You actually know how alot of champions work and in turn, know how to fight against them too.
[zombie-brand-facepalm]