As a cheese main, I'm outraged
#Every day, fewer ways to surprise your opponents through strategy Yes, you can still "outstrat", but picking the best of what's renowned is not the same thing as inventing a strategy the enemy can't be familiar with. It doesn't require the same type of skills, so removing alternate playstyles is actually a general nerf to that kind of player - even more than just a matter of deleting their main. Note: I included a LOT of older champions, that have always had since the beginning this problem of having only virtual alternate playstyles, with lone alternate scalings that can't be used in any way and feel like a spit in the face.
is getting base damage and cooldown nerfs without buffs to his AP ratios - when already they're far outclassed by the AD ones on Special delivery and Missile Barrage, and when this season has made it easier to get cdr on AD itemisation than AP.
has 2 useless AP ratios when he could have a third one on his E, making him viable as AP, and no one would complain. It would make a different playstyle from his AD build (no autoattack damage, low healing, higher spell damage) and would certainly not be OP with all the inherent problems Aatrox has in general.
why does she even have that AP scaling on her R? Why not removing it or giving her one on her W too? Why is it there, alone, like that?
why is his Q's HP scaling so low? Why does he have an AP scaling on his ult, AND a 60% which is low average for a basic ability? Why not just taking it away and giving him an HP scaling on his ult too? OR RATHER putting both HP and AP scalings on both Q and R.
Why was her trap's scaling removed instead of buffed when the base damage was removed? And why not introducing Q and R AP scalings to compensate?
Why were his W and R AP ratios cut with his rework - without introducing an AP ratio on his new zone control spell? And why was said spell (the barrels) specifically encoded to apply as an exception some on-hit effects like Triforce, but not others from the Sheen family that scale off AP instead?
why does that E AP ratio even exist? Why not putting also one on the shield then, à la Skarner/Urgot?
4 spell abilities, 2 scale only with AD, the others scale with both, one has bigger AP ratio and the other bigger AD ratio - but the difference is higher on the AD one. All cool, AP itemisation grants you more AP than AD itemisation grants you AD rite? Rong. Jhin's passive allows him to get to 1k AD. And yet his spells scale better with AD. If you want to play him as a full caster, you're less of a caster than if you want to play him as a caster - marksman hybrid.
Did you know that Jinx's traps (and the traps only) have an AP scaling? How useful, isn't it?
her AD was nerfed by 5 and her on-hits buffed. Which makes Kayle SO favored in the jungle, where she has access to Devourer and Blue buff to spam E, compared to lane...
again, why an AP ratio on the thing that's the most far from what casters would do (and only there)? Throw a projectile, and be already at the landing point.
single AP scaling. At least it's 80% and not on an ultimate.
used to be great played AP... or AD bruiser for that matter. The latter still somewhat works, but damn, why did the first one have to go? A zone control mage that needs to dash in like an assassin, but without a way to get out? It was the fairest champion.
AD Malphite is now ded and integrated into AP Malphite.
AD Malzahar, thanks to Rylai's changes, now gets LESS utility from voidlings than AP Malz, when he's supposed to be the one centered around Voidlings. Please change Frozen Mallet to also apply to pets.
Used to be playable as an offmage.
I'm not gonna say anything because Rageblade is a problem, but I'd like to remind everyone that damn, 15% AP on ONE spell is pretty funny.
Nerfed base values wthout buffing AP ratios, when she already doesn't have the easiest time lategame as AP.
lol.
Almost good, but as for many tanks, the existing AP ratios are so low. E is more than fine, but having some value from R would be nice.
50% on a really hard to hit ult. Does AP Panth need to exist? And if yes, does it really need to be ridiculously limited to W spam?
Welp, no more AP assassin. Even though her problematic ult is gone forever, theoretically opening up space for more playstyles. Roto ples.
Why does that AP scaling on Q exist. There, alone in the cold and the dark.
She was a FAIR Nidalee, if she built to poke with her snipe she didn't have anything else in her kit. She had to be nerfed in that regard.
ratio on Q is never going to be noticed. 1 additional percent on three melee autoattacks, gated by CD, if you reach 200 AP which your average AP bruiser is going to be right short of. And no more AP scaling on E...
Nerfed AP 'cause it made AD unbearable in lane, and now AD is worthless, except a little bit of an annoyance in lane. And AP is worthless too.
Used to be able to use every single one of the jungle items. G'night.
lolleh
less utility -> less frontline Swain
There was a time were gems exploded magically in your face.
poor guy needs a primary identity at all first, every build is an off-build mistreated by Rito on him right now.
If he didn't have AP from souls he could have actual scalings and have his 5 damaging walls back on his ult.
E deals physical damage, half the itemisation is gone. Couldn't it deal physical or magic damage based on the higher of your AP and bonus AD?
Hey Trundle, useful scaling on that ult.
Hey rat, useful scalings everywhere.
Why not the E too? Why just the shield?
I'm gonna excuse this one since it's doable, but hell, what's the problem with sticking some small thing on Q or R too?
rly. Just remove that decoy scaling, alright? Or mak something usable out of it.
BIG HEALS was Ap Xin's thing, and now you're giving that to AD Xin? Yay. Yayies.
In any case, this item
is making a pretty big mess on kit balance imo. On-hit builds are not "viable", they're THE meta.