Diana is "awkward" to play (900k mastery opinion)
Diana used to be fine. I would play her mid or jungle and rush a
and then I would no longer have mana problems. The first change was her E pull radius. 99% of league of legend plays saw this number increase (150 to 250) as a buff. Bigger numbers must mean better right? Wrong!!! I'm the 1%. I main Diana. This was a nerf and heres why. Diana can no longer use E to slow enemies chasing her. It not pulls them on top of her allowing them to melee her. Now in order to use E to escape I have to use my E then IMMIDIATLY
away to safely.
The second change was the attack speed rework. Its no lie that Diana has a low base attack speed and low base AD. For a champion that was designed to use AA's thats pretty sad.
has higher base AD and attack speed.
Diana needs another small rework.