Can we just rename AD => Physical Damage and AP => ... oh no that one still works

deadlychuck··1 votes·440 views

Because clearly riot has forgotten what they defined as "attacks" and what they defined as "abilities".

There's no reason to ever go AP anymore other than mixing your teams damage, which really doesn't mean much, because champions are now being design with 100% AD scaling on par to that of AP champions.

12 Comments

dakota saturn2 votes

Hi everyone my name is Betty Badthread and I show up in bad threads.

Nice to meet you!

https://s22.postimg.org/84rekvcch/bgti_Rmt.jpg

Terozu2 votes

Except... It's possible to get over 1000 ap with proper itemization, in comparison you can get like 500 AD, 120% of 500AD = 600 dmg, 80% of 1000 AP = 800 dmg, that's why.

deadlychuck1 votes

Yes, the potential is there to get higher AP, but because in LEAGUE OF BURST

For the same reason that you might want to stack as much AP as you want, is basically throwing the game if even just the enemy marksmen gets within range of you for more than 0.9 seconds.

Terozu2 votes

Well that's why most mages outrange ADC's with abilities, so they can burst them.

deadlychuck1 votes

Except that the ones which still get outranged have mobility. Where as the ones without mobility (and even some with it) get more range still.

Besides, if their max range is within about 150 units of each other, they're effectively equal, because hitboxes and such.

Akenero1 votes

{quoted}

Except that the ones which still get outranged have mobility. Where as the ones without mobility (and even some with it) get more range still.

Besides, if their max range is within about 150 units of each other, they're effectively equal, because hitboxes and such.

Then think of this.

ARMOR

deadlychuck1 votes

OH LET ME TELL YOU ABOUT THAT.

Literally just ended a game in which i had 300 armor and 3k health. It took a Pantheon Khazix Jinx all of 1.13 seconds to kill me, so i'm sure that this thing which you call armor will make all the difference. Why hadn't i thought of that.

Oh yeah, i almost forgot. Building any substantial amount of defensive stats on an AP champion (armor & health) either intentionally, or just because there is HP stats on half of the AP items, makes it pretty much impossible to break 600 AP.

Xivilai Anaxes1 votes

gets caught out and isolated vs 3 (2 of which are assassin/burst) people probably with various armour pen items

but muh armour

:^)

deadlychuck1 votes

Oh yes, so, because they're AD and assassins they should be afforded both consistent damage through auto attacks and burst damage through skills. All the while ignoring most of my armor, because that make sense.

Yes, yes, i see how that makes sense. [slayer-jinx-unamused]

The Last Ballad1 votes

Even a tank in real life is going to be torn apart if constantly shot at...

deadlychuck1 votes

Yes, but if a unarmed tank, armed with a slingshot, gets torn apart by continuous shooting AND by a single explosion. What is the purpose of that tank?

You don't do any damage, you die to both a nearly instant hit and prolonged damage. You are basically just was waste of resources and would've been better off as naked guy with a ak-47

AHeroNamedHawke1 votes

{quoted}

Yes, but if a unarmed tank gets torn apart by continuous shooting AND by a single explosion. What is the purpose of that tank?

You don't do any damage, you die to both a nearly instant hit and prolonged damage. You are basically just was waste of resources and would've been better off as naked guy with a ak-47

The enemy team was up 23 kills and had 2 Cleavers while their ADC was nearly full build with LW

Do you really think you should be able to tank 3 extremely fed carries while 4/8 for any length of time?

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