What if each Mastery contained a summoner spell to choose?

SettDownShutUp··1 votes·351 views

I dunno, just thought about it. Everyone's just picking Teleport and Flash, and EVERYONE's picking flash unless you're Mordekaiser.

What if each mastery had a mobility summoner spell or two to choose from? Support tree could get a Lee Sin dash, (As in you get a flashed to a friend, who knows maybe give em a shield too.) The Offense tree could get a ghost that let's you actually do what it damn well says it does, ghost. You could run through 1 wall during it's duration. Defensive could get something similar to a short range dash that knocks up enemies (no damage mind you.)

Like I said, just thoughts while I'm enjoying this pizza.

2 Comments

Teslyn2 votes

offensive: summoner 14 {{summoner:2}} summoner 6 Defensive: summoner 21 summoner 1 summoner 12 Utility: summoner 3 summoner 13

universal summoners: summoner 11 summoner 4

dont know how you would separate them but if this is something you are thinking about i find it interesting, but it would completely change the meta

SettDownShutUp1 votes

I wouldn't say to lock away EVERYTHING like that, but yeah specifically giving some more variation to mobility summon spells seems kinda necessary right now. "Flash Flavors" if you will. Flash to me just has waaaay to much utility, so by splitting up what it's good at you get better flashes for specific situations instead.

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